pub struct World<'src> {Show 22 fields
pub id: u32,
pub mapversion: u32,
pub classname: &'src str,
pub detailmaterial: Option<&'src str>,
pub detailvbsp: Option<&'src str>,
pub maxpropscreenwidth: Option<i32>,
pub skyname: Option<&'src str>,
pub sounds: Option<u32>,
pub maxrange: Option<f32>,
pub maxoccludeearea: Option<f32>,
pub minoccluderarea: Option<f32>,
pub maxoccludeearea_csgo: Option<f32>,
pub minoccluderarea_csgo: Option<f32>,
pub difficulty_level: Option<u32>,
pub hdr_level: Option<u32>,
pub solids: Vec<Solid<'src>>,
pub targetname: Option<&'src str>,
pub target: Option<&'src str>,
pub properties: HashMap<&'src str, &'src str>,
pub hidden: Option<bool>,
pub group: Option<Group<'src>>,
pub editor: Option<EditorData<'src>>,
}Expand description
Represents the worldspawn entity in a VMF file
Fields§
§id: u32§mapversion: u32§classname: &'src str§detailmaterial: Option<&'src str>§detailvbsp: Option<&'src str>§maxpropscreenwidth: Option<i32>§skyname: Option<&'src str>§sounds: Option<u32>§maxrange: Option<f32>§maxoccludeearea: Option<f32>§minoccluderarea: Option<f32>§maxoccludeearea_csgo: Option<f32>§minoccluderarea_csgo: Option<f32>§difficulty_level: Option<u32>§hdr_level: Option<u32>§solids: Vec<Solid<'src>>§targetname: Option<&'src str>§target: Option<&'src str>§properties: HashMap<&'src str, &'src str>§group: Option<Group<'src>>§editor: Option<EditorData<'src>>Trait Implementations§
Auto Trait Implementations§
impl<'src> Freeze for World<'src>
impl<'src> RefUnwindSafe for World<'src>
impl<'src> Send for World<'src>
impl<'src> Sync for World<'src>
impl<'src> Unpin for World<'src>
impl<'src> UnsafeUnpin for World<'src>
impl<'src> UnwindSafe for World<'src>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more