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World

Struct World 

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pub struct World<'src> {
Show 22 fields pub id: u32, pub mapversion: u32, pub classname: &'src str, pub detailmaterial: Option<&'src str>, pub detailvbsp: Option<&'src str>, pub maxpropscreenwidth: Option<i32>, pub skyname: Option<&'src str>, pub sounds: Option<u32>, pub maxrange: Option<f32>, pub maxoccludeearea: Option<f32>, pub minoccluderarea: Option<f32>, pub maxoccludeearea_csgo: Option<f32>, pub minoccluderarea_csgo: Option<f32>, pub difficulty_level: Option<u32>, pub hdr_level: Option<u32>, pub solids: Vec<Solid<'src>>, pub targetname: Option<&'src str>, pub target: Option<&'src str>, pub properties: HashMap<&'src str, &'src str>, pub hidden: Option<bool>, pub group: Option<Group<'src>>, pub editor: Option<EditorData<'src>>,
}
Expand description

Represents the worldspawn entity in a VMF file

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§id: u32§mapversion: u32§classname: &'src str§detailmaterial: Option<&'src str>§detailvbsp: Option<&'src str>§maxpropscreenwidth: Option<i32>§skyname: Option<&'src str>§sounds: Option<u32>§maxrange: Option<f32>§maxoccludeearea: Option<f32>§minoccluderarea: Option<f32>§maxoccludeearea_csgo: Option<f32>§minoccluderarea_csgo: Option<f32>§difficulty_level: Option<u32>§hdr_level: Option<u32>§solids: Vec<Solid<'src>>§targetname: Option<&'src str>§target: Option<&'src str>§properties: HashMap<&'src str, &'src str>§hidden: Option<bool>§group: Option<Group<'src>>§editor: Option<EditorData<'src>>

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impl<'src> Debug for World<'src>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'src> Default for World<'src>

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fn default() -> World<'src>

Returns the “default value” for a type. Read more
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impl<'src> Parser<'src> for World<'src>

Public parser trait implementation

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fn parse( src: impl TokenSource<'src>, ) -> Result<Self, Vec<RichReason<'src, Token<'src>>>>

Auto Trait Implementations§

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impl<'src> Freeze for World<'src>

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impl<'src> RefUnwindSafe for World<'src>

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impl<'src> Send for World<'src>

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impl<'src> Sync for World<'src>

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impl<'src> Unpin for World<'src>

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impl<'src> UnsafeUnpin for World<'src>

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impl<'src> UnwindSafe for World<'src>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'src, T> IntoMaybe<'src, T> for T
where T: 'src,

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type Proj<U: 'src> = U

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fn map_maybe<R>( self, _f: impl FnOnce(&'src T) -> &'src R, g: impl FnOnce(T) -> R, ) -> <T as IntoMaybe<'src, T>>::Proj<R>
where R: 'src,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.