pub struct DelegateRequest {
pub delegate_id: String,
pub permission: String,
pub memory_ids: Option<Vec<String>>,
pub tags: Option<Vec<String>>,
pub max_depth: Option<u32>,
pub expires_in_hours: Option<f64>,
pub agent_id: Option<String>,
}Fields§
§delegate_id: String§permission: String§memory_ids: Option<Vec<String>>§max_depth: Option<u32>§expires_in_hours: Option<f64>§agent_id: Option<String>The agent requesting delegation. Required — the server will verify
this agent has Delegate permission on the target memories.
Trait Implementations§
Source§impl Debug for DelegateRequest
impl Debug for DelegateRequest
Source§impl<'de> Deserialize<'de> for DelegateRequest
impl<'de> Deserialize<'de> for DelegateRequest
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DelegateRequest
impl RefUnwindSafe for DelegateRequest
impl Send for DelegateRequest
impl Sync for DelegateRequest
impl Unpin for DelegateRequest
impl UnsafeUnpin for DelegateRequest
impl UnwindSafe for DelegateRequest
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