pub struct DuckDbStorage { /* private fields */ }Implementations§
Source§impl DuckDbStorage
impl DuckDbStorage
Trait Implementations§
Source§impl StorageBackend for DuckDbStorage
impl StorageBackend for DuckDbStorage
fn insert_memory<'life0, 'life1, 'async_trait>(
&'life0 self,
record: &'life1 MemoryRecord,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_memory<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Option<MemoryRecord>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn update_memory<'life0, 'life1, 'async_trait>(
&'life0 self,
record: &'life1 MemoryRecord,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn soft_delete_memory<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn hard_delete_memory<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_memories<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 MemoryFilter,
limit: usize,
offset: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryRecord>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn touch_memory<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn insert_acl<'life0, 'life1, 'async_trait>(
&'life0 self,
acl: &'life1 Acl,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn check_permission<'life0, 'life1, 'async_trait>(
&'life0 self,
memory_id: Uuid,
principal_id: &'life1 str,
required: Permission,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert_relation<'life0, 'life1, 'async_trait>(
&'life0 self,
relation: &'life1 Relation,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_relations_from<'life0, 'async_trait>(
&'life0 self,
source_id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Vec<Relation>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn get_relations_to<'life0, 'async_trait>(
&'life0 self,
target_id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Vec<Relation>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn delete_relation<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn get_latest_memory_hash<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
thread_id: Option<&'life2 str>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_latest_event_hash<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
thread_id: Option<&'life2 str>,
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_sync_watermark<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<String>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set_sync_watermark<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn list_accessible_memory_ids<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<Uuid>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert_event<'life0, 'life1, 'async_trait>(
&'life0 self,
event: &'life1 AgentEvent,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn list_events<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
limit: usize,
offset: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<AgentEvent>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_events_by_thread<'life0, 'life1, 'async_trait>(
&'life0 self,
thread_id: &'life1 str,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<AgentEvent>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_event<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Option<AgentEvent>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_child_events<'life0, 'async_trait>(
&'life0 self,
parent_event_id: Uuid,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<AgentEvent>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_memories_by_agent_ordered<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
thread_id: Option<&'life2 str>,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryRecord>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn list_memories_since<'life0, 'life1, 'async_trait>(
&'life0 self,
updated_after: &'life1 str,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryRecord>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn upsert_memory<'life0, 'life1, 'async_trait>(
&'life0 self,
record: &'life1 MemoryRecord,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn cleanup_expired<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<usize>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn insert_delegation<'life0, 'life1, 'async_trait>(
&'life0 self,
d: &'life1 Delegation,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn list_delegations_for<'life0, 'life1, 'async_trait>(
&'life0 self,
delegate_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Delegation>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn revoke_delegation<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn check_delegation<'life0, 'life1, 'async_trait>(
&'life0 self,
delegate_id: &'life1 str,
memory_id: Uuid,
required: Permission,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert_or_update_agent_profile<'life0, 'life1, 'async_trait>(
&'life0 self,
profile: &'life1 AgentProfile,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_agent_profile<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<AgentProfile>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert_or_update_embedding_baseline<'life0, 'life1, 'async_trait>(
&'life0 self,
baseline: &'life1 EmbeddingBaseline,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_embedding_baseline<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<EmbeddingBaseline>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn insert_checkpoint<'life0, 'life1, 'async_trait>(
&'life0 self,
cp: &'life1 Checkpoint,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_checkpoint<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Option<Checkpoint>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_checkpoints<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
thread_id: &'life1 str,
branch: Option<&'life2 str>,
limit: usize,
) -> Pin<Box<dyn Future<Output = Result<Vec<Checkpoint>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn get_latest_checkpoint<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
thread_id: &'life1 str,
branch: &'life2 str,
) -> Pin<Box<dyn Future<Output = Result<Option<Checkpoint>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Auto Trait Implementations§
impl Freeze for DuckDbStorage
impl !RefUnwindSafe for DuckDbStorage
impl Send for DuckDbStorage
impl Sync for DuckDbStorage
impl Unpin for DuckDbStorage
impl UnsafeUnpin for DuckDbStorage
impl !UnwindSafe for DuckDbStorage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more