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EntityStore

Struct EntityStore 

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pub struct EntityStore { /* private fields */ }
Expand description

Store para operaciones con entidades.

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impl EntityStore

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pub fn new(conn: Arc<Mutex<Connection>>) -> Self

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pub fn extract_and_save(&self, memory: &Memory) -> Result<Vec<MemoryEntity>>

Extrae y guarda entidades del contenido de una memoria. Usa heurísticas basadas en patrones (no LLM) para extracción inicial.

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pub fn extract_entities_from_text(text: &str) -> Vec<(String, String, f32)>

Extrae entidades del contenido de una memoria usando heurísticas. Extrae entidades de un texto plano (sin guardar).

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pub fn extract_entities( memory: &Memory, ) -> Vec<(String, EntityType, f32, Option<String>)>

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pub fn save_entities( &self, memory_id: Uuid, entities: &[(String, EntityType, f32, Option<String>)], ) -> Result<Vec<MemoryEntity>>

Guarda entidades en la base de datos.

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pub fn search_entities( &self, query: &str, entity_type: Option<&EntityType>, limit: u32, ) -> Result<Vec<EntitySearchResult>>

Busca entidades por nombre (parcial).

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pub fn get_memory_entities(&self, memory_id: Uuid) -> Result<Vec<MemoryEntity>>

Obtiene todas las entidades de una memoria.

Obtiene los entity links de una memoria.

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pub fn frequent_entities( &self, project: &str, limit: u32, ) -> Result<Vec<(String, EntityType, u32)>>

Obtiene los nombres de entidad más frecuentes en un proyecto.

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