[][src]Struct mmd::pmx::vertex::Vertex

pub struct Vertex<I> {
    pub position: [f32; 3],
    pub normal: [f32; 3],
    pub uv: [f32; 2],
    pub additional: [[f32; 4]; 4],
    pub weight_deform: WeightDeform<I>,
    pub edge_scale: f32,
}

Fields

position: [f32; 3]normal: [f32; 3]uv: [f32; 2]additional: [[f32; 4]; 4]weight_deform: WeightDeform<I>edge_scale: f32

Auto Trait Implementations

impl<I> Send for Vertex<I> where
    I: Send

impl<I> Sync for Vertex<I> where
    I: Sync

impl<I> Unpin for Vertex<I> where
    I: Unpin

impl<I> UnwindSafe for Vertex<I> where
    I: UnwindSafe

impl<I> RefUnwindSafe for Vertex<I> where
    I: RefUnwindSafe

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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