pub struct VmdBoneKeyframeRaw {
pub bone_mode: VmdBoneImportMode,
pub frame: u32,
pub position: Vec3A,
pub rotation: Quat,
pub interpolation: [u8; 64],
pub bone_name_normalized: Vec<u8>,
}Fields§
§bone_mode: VmdBoneImportMode§frame: u32§position: Vec3A§rotation: Quat§interpolation: [u8; 64]§bone_name_normalized: Vec<u8>Trait Implementations§
Source§impl Clone for VmdBoneKeyframeRaw
impl Clone for VmdBoneKeyframeRaw
Source§fn clone(&self) -> VmdBoneKeyframeRaw
fn clone(&self) -> VmdBoneKeyframeRaw
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for VmdBoneKeyframeRaw
impl RefUnwindSafe for VmdBoneKeyframeRaw
impl Send for VmdBoneKeyframeRaw
impl Sync for VmdBoneKeyframeRaw
impl Unpin for VmdBoneKeyframeRaw
impl UnsafeUnpin for VmdBoneKeyframeRaw
impl UnwindSafe for VmdBoneKeyframeRaw
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more