Struct mlua::Debug [−][src]
pub struct Debug<'a> { /* fields omitted */ }
Expand description
Contains information about currently executing Lua code.
The Debug
structure is provided as a parameter to the hook function set with
Lua::set_hook
. You may call the methods on this structure to retrieve information about the
Lua code executing at the time that the hook function was called. Further information can be
found in the Lua 5.3 documentation.
Implementations
impl<'a> Debug<'a>
[src]
impl<'a> Debug<'a>
[src]pub fn names(&self) -> DebugNames<'a>
[src]
pub fn names(&self) -> DebugNames<'a>
[src]Corresponds to the n
what mask.
pub fn source(&self) -> DebugSource<'a>
[src]
pub fn source(&self) -> DebugSource<'a>
[src]Corresponds to the S
what mask.
pub fn is_tail_call(&self) -> bool
[src]
pub fn is_tail_call(&self) -> bool
[src]Corresponds to the t
what mask. Returns true if the hook is in a function tail call, false
otherwise.
pub fn stack(&self) -> DebugStack
[src]
pub fn stack(&self) -> DebugStack
[src]Corresponds to the u
what mask.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Debug<'a>
impl<'a> !Send for Debug<'a>
impl<'a> !Sync for Debug<'a>
impl<'a> Unpin for Debug<'a>
impl<'a> UnwindSafe for Debug<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more