pub trait IssueStore: Send + Sync {
// Required methods
fn name(&self) -> &str;
fn create<'life0, 'async_trait>(
&'life0 self,
payload: IssuePayload,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssuePayload, IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssueStatus, IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<(IssueId, IssueStatus)>, IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn pop_pending<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Option<IssuePayload>, IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
status: IssueStatus,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Persistence interface for Issues — same layer as BPStore.
Required Methods§
Sourcefn create<'life0, 'async_trait>(
&'life0 self,
payload: IssuePayload,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn create<'life0, 'async_trait>(
&'life0 self,
payload: IssuePayload,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Submit a new Issue with status = Pending.
Sourcefn get<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssuePayload, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssuePayload, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Fetch the Issue body.
Sourcefn status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssueStatus, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
) -> Pin<Box<dyn Future<Output = Result<IssueStatus, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Fetch the Issue’s status; returns NotFound when absent.
Sourcefn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<(IssueId, IssueStatus)>, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<(IssueId, IssueStatus)>, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List every Issue in insertion order — for audit and debug.
Sourcefn pop_pending<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Option<IssuePayload>, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn pop_pending<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Option<IssuePayload>, IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Pop one pending Issue (FIFO) — used by EnhancePP for
dispatch. Transitions the status to InFlight on pop. Returns
Ok(None) when there is no work.
Sourcefn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
status: IssueStatus,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
id: &'life1 IssueId,
status: IssueStatus,
) -> Pin<Box<dyn Future<Output = Result<(), IssueStoreError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Update an Issue’s status — the terminal transitions to
Applied / Rejected and so on.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".