pub struct ID2D1DrawingStateBlock1(/* private fields */);Implementations§
Source§impl ID2D1DrawingStateBlock1
impl ID2D1DrawingStateBlock1
pub unsafe fn GetFactory(&self, factory: *mut Option<ID2D1Factory>)
pub unsafe fn GetDescription( &self, statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION, )
pub unsafe fn SetDescription( &self, statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION, )
pub unsafe fn SetTextRenderingParams<'a, Param0: IntoParam<'a, IDWriteRenderingParams>>( &self, textrenderingparams: Param0, )
pub unsafe fn GetTextRenderingParams( &self, textrenderingparams: *mut Option<IDWriteRenderingParams>, )
pub unsafe fn GetDescription2( &self, statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION1, )
pub unsafe fn SetDescription2( &self, statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION1, )
Trait Implementations§
Source§impl Clone for ID2D1DrawingStateBlock1
impl Clone for ID2D1DrawingStateBlock1
Source§fn clone(&self) -> ID2D1DrawingStateBlock1
fn clone(&self) -> ID2D1DrawingStateBlock1
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ID2D1DrawingStateBlock1
impl Debug for ID2D1DrawingStateBlock1
Source§impl From<&ID2D1DrawingStateBlock1> for ID2D1DrawingStateBlock
impl From<&ID2D1DrawingStateBlock1> for ID2D1DrawingStateBlock
Source§fn from(value: &ID2D1DrawingStateBlock1) -> Self
fn from(value: &ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl From<&ID2D1DrawingStateBlock1> for ID2D1Resource
impl From<&ID2D1DrawingStateBlock1> for ID2D1Resource
Source§fn from(value: &ID2D1DrawingStateBlock1) -> Self
fn from(value: &ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl From<&ID2D1DrawingStateBlock1> for IUnknown
impl From<&ID2D1DrawingStateBlock1> for IUnknown
Source§fn from(value: &ID2D1DrawingStateBlock1) -> Self
fn from(value: &ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl From<ID2D1DrawingStateBlock1> for ID2D1DrawingStateBlock
impl From<ID2D1DrawingStateBlock1> for ID2D1DrawingStateBlock
Source§fn from(value: ID2D1DrawingStateBlock1) -> Self
fn from(value: ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl From<ID2D1DrawingStateBlock1> for ID2D1Resource
impl From<ID2D1DrawingStateBlock1> for ID2D1Resource
Source§fn from(value: ID2D1DrawingStateBlock1) -> Self
fn from(value: ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl From<ID2D1DrawingStateBlock1> for IUnknown
impl From<ID2D1DrawingStateBlock1> for IUnknown
Source§fn from(value: ID2D1DrawingStateBlock1) -> Self
fn from(value: ID2D1DrawingStateBlock1) -> Self
Converts to this type from the input type.
Source§impl Interface for ID2D1DrawingStateBlock1
impl Interface for ID2D1DrawingStateBlock1
Source§impl PartialEq for ID2D1DrawingStateBlock1
impl PartialEq for ID2D1DrawingStateBlock1
impl Eq for ID2D1DrawingStateBlock1
impl StructuralPartialEq for ID2D1DrawingStateBlock1
Auto Trait Implementations§
impl Freeze for ID2D1DrawingStateBlock1
impl RefUnwindSafe for ID2D1DrawingStateBlock1
impl !Send for ID2D1DrawingStateBlock1
impl !Sync for ID2D1DrawingStateBlock1
impl Unpin for ID2D1DrawingStateBlock1
impl UnwindSafe for ID2D1DrawingStateBlock1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more