Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1RenderTarget [−][src]
#[repr(transparent)]pub struct ID2D1RenderTarget(_);
Implementations
pub unsafe fn CreateBitmap<'a, Param0: IntoParam<'a, D2D_SIZE_U>>(
&self,
size: Param0,
srcdata: *const c_void,
pitch: u32,
bitmapproperties: *const D2D1_BITMAP_PROPERTIES
) -> Result<ID2D1Bitmap>
pub unsafe fn CreateBitmapFromWicBitmap<'a, Param0: IntoParam<'a, IWICBitmapSource>>(
&self,
wicbitmapsource: Param0,
bitmapproperties: *const D2D1_BITMAP_PROPERTIES
) -> Result<ID2D1Bitmap>
pub unsafe fn CreateBitmapBrush<'a, Param0: IntoParam<'a, ID2D1Bitmap>>(
&self,
bitmap: Param0,
bitmapbrushproperties: *const D2D1_BITMAP_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES
) -> Result<ID2D1BitmapBrush>
pub unsafe fn CreateSolidColorBrush(
&self,
color: *const D2D1_COLOR_F,
brushproperties: *const D2D1_BRUSH_PROPERTIES
) -> Result<ID2D1SolidColorBrush>
pub unsafe fn CreateGradientStopCollection(
&self,
gradientstops: *const D2D1_GRADIENT_STOP,
gradientstopscount: u32,
colorinterpolationgamma: D2D1_GAMMA,
extendmode: D2D1_EXTEND_MODE
) -> Result<ID2D1GradientStopCollection>
pub unsafe fn CreateLinearGradientBrush<'a, Param2: IntoParam<'a, ID2D1GradientStopCollection>>(
&self,
lineargradientbrushproperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
gradientstopcollection: Param2
) -> Result<ID2D1LinearGradientBrush>
pub unsafe fn CreateRadialGradientBrush<'a, Param2: IntoParam<'a, ID2D1GradientStopCollection>>(
&self,
radialgradientbrushproperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
gradientstopcollection: Param2
) -> Result<ID2D1RadialGradientBrush>
pub unsafe fn CreateCompatibleRenderTarget(
&self,
desiredsize: *const D2D_SIZE_F,
desiredpixelsize: *const D2D_SIZE_U,
desiredformat: *const D2D1_PIXEL_FORMAT,
options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS
) -> Result<ID2D1BitmapRenderTarget>
pub unsafe fn DrawLine<'a, Param0: IntoParam<'a, D2D_POINT_2F>, Param1: IntoParam<'a, D2D_POINT_2F>, Param2: IntoParam<'a, ID2D1Brush>, Param4: IntoParam<'a, ID2D1StrokeStyle>>(
&self,
point0: Param0,
point1: Param1,
brush: Param2,
strokewidth: f32,
strokestyle: Param4
)
pub unsafe fn DrawRectangle<'a, Param1: IntoParam<'a, ID2D1Brush>, Param3: IntoParam<'a, ID2D1StrokeStyle>>(
&self,
rect: *const D2D_RECT_F,
brush: Param1,
strokewidth: f32,
strokestyle: Param3
)
pub unsafe fn FillRectangle<'a, Param1: IntoParam<'a, ID2D1Brush>>(
&self,
rect: *const D2D_RECT_F,
brush: Param1
)
pub unsafe fn DrawRoundedRectangle<'a, Param1: IntoParam<'a, ID2D1Brush>, Param3: IntoParam<'a, ID2D1StrokeStyle>>(
&self,
roundedrect: *const D2D1_ROUNDED_RECT,
brush: Param1,
strokewidth: f32,
strokestyle: Param3
)
pub unsafe fn FillRoundedRectangle<'a, Param1: IntoParam<'a, ID2D1Brush>>(
&self,
roundedrect: *const D2D1_ROUNDED_RECT,
brush: Param1
)
pub unsafe fn DrawEllipse<'a, Param1: IntoParam<'a, ID2D1Brush>, Param3: IntoParam<'a, ID2D1StrokeStyle>>(
&self,
ellipse: *const D2D1_ELLIPSE,
brush: Param1,
strokewidth: f32,
strokestyle: Param3
)
pub unsafe fn FillEllipse<'a, Param1: IntoParam<'a, ID2D1Brush>>(
&self,
ellipse: *const D2D1_ELLIPSE,
brush: Param1
)
pub unsafe fn DrawGeometry<'a, Param0: IntoParam<'a, ID2D1Geometry>, Param1: IntoParam<'a, ID2D1Brush>, Param3: IntoParam<'a, ID2D1StrokeStyle>>(
&self,
geometry: Param0,
brush: Param1,
strokewidth: f32,
strokestyle: Param3
)
pub unsafe fn FillGeometry<'a, Param0: IntoParam<'a, ID2D1Geometry>, Param1: IntoParam<'a, ID2D1Brush>, Param2: IntoParam<'a, ID2D1Brush>>(
&self,
geometry: Param0,
brush: Param1,
opacitybrush: Param2
)
pub unsafe fn FillMesh<'a, Param0: IntoParam<'a, ID2D1Mesh>, Param1: IntoParam<'a, ID2D1Brush>>(
&self,
mesh: Param0,
brush: Param1
)
pub unsafe fn FillOpacityMask<'a, Param0: IntoParam<'a, ID2D1Bitmap>, Param1: IntoParam<'a, ID2D1Brush>>(
&self,
opacitymask: Param0,
brush: Param1,
content: D2D1_OPACITY_MASK_CONTENT,
destinationrectangle: *const D2D_RECT_F,
sourcerectangle: *const D2D_RECT_F
)
pub unsafe fn DrawBitmap<'a, Param0: IntoParam<'a, ID2D1Bitmap>>(
&self,
bitmap: Param0,
destinationrectangle: *const D2D_RECT_F,
opacity: f32,
interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE,
sourcerectangle: *const D2D_RECT_F
)
pub unsafe fn DrawText<'a, Param0: IntoParam<'a, PWSTR>, Param2: IntoParam<'a, IDWriteTextFormat>, Param4: IntoParam<'a, ID2D1Brush>>(
&self,
string: Param0,
stringlength: u32,
textformat: Param2,
layoutrect: *const D2D_RECT_F,
defaultfillbrush: Param4,
options: D2D1_DRAW_TEXT_OPTIONS,
measuringmode: DWRITE_MEASURING_MODE
)
pub unsafe fn DrawTextLayout<'a, Param0: IntoParam<'a, D2D_POINT_2F>, Param1: IntoParam<'a, IDWriteTextLayout>, Param2: IntoParam<'a, ID2D1Brush>>(
&self,
origin: Param0,
textlayout: Param1,
defaultfillbrush: Param2,
options: D2D1_DRAW_TEXT_OPTIONS
)
pub unsafe fn DrawGlyphRun<'a, Param0: IntoParam<'a, D2D_POINT_2F>, Param2: IntoParam<'a, ID2D1Brush>>(
&self,
baselineorigin: Param0,
glyphrun: *const DWRITE_GLYPH_RUN,
foregroundbrush: Param2,
measuringmode: DWRITE_MEASURING_MODE
)
pub unsafe fn SetTextRenderingParams<'a, Param0: IntoParam<'a, IDWriteRenderingParams>>(
&self,
textrenderingparams: Param0
)
pub unsafe fn GetTextRenderingParams(
&self,
textrenderingparams: *mut Option<IDWriteRenderingParams>
)
pub unsafe fn PushLayer<'a, Param1: IntoParam<'a, ID2D1Layer>>(
&self,
layerparameters: *const D2D1_LAYER_PARAMETERS,
layer: Param1
)
pub unsafe fn SaveDrawingState<'a, Param0: IntoParam<'a, ID2D1DrawingStateBlock>>(
&self,
drawingstateblock: Param0
)
pub unsafe fn RestoreDrawingState<'a, Param0: IntoParam<'a, ID2D1DrawingStateBlock>>(
&self,
drawingstateblock: Param0
)
pub unsafe fn PushAxisAlignedClip(
&self,
cliprect: *const D2D_RECT_F,
antialiasmode: D2D1_ANTIALIAS_MODE
)
pub unsafe fn IsSupported(
&self,
rendertargetproperties: *const D2D1_RENDER_TARGET_PROPERTIES
) -> BOOL
Trait Implementations
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Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID2D1RenderTarget
impl !Send for ID2D1RenderTarget
impl !Sync for ID2D1RenderTarget
impl Unpin for ID2D1RenderTarget
impl UnwindSafe for ID2D1RenderTarget
Blanket Implementations
Mutably borrows from an owned value. Read more