Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1RenderInfo [−][src]
#[repr(transparent)]pub struct ID2D1RenderInfo(_);
Implementations
pub unsafe fn SetInputDescription<'a, Param1: IntoParam<'a, D2D1_INPUT_DESCRIPTION>>(
&self,
inputindex: u32,
inputdescription: Param1
) -> Result<()>
pub unsafe fn SetOutputBuffer(
&self,
bufferprecision: D2D1_BUFFER_PRECISION,
channeldepth: D2D1_CHANNEL_DEPTH
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID2D1RenderInfo
impl !Send for ID2D1RenderInfo
impl !Sync for ID2D1RenderInfo
impl Unpin for ID2D1RenderInfo
impl UnwindSafe for ID2D1RenderInfo
Blanket Implementations
Mutably borrows from an owned value. Read more