Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3D11Linker [−][src]
#[repr(transparent)]pub struct ID3D11Linker(_);
Implementations
pub unsafe fn Link<'a>(
&self,
pentry: impl IntoParam<'a, ID3D11ModuleInstance>,
pentryname: impl IntoParam<'a, PSTR>,
ptargetname: impl IntoParam<'a, PSTR>,
uflags: u32,
ppshaderblob: *mut Option<ID3DBlob>,
pperrorbuffer: *mut Option<ID3DBlob>
) -> Result<()>
pub unsafe fn UseLibrary<'a>(
&self,
plibrarymi: impl IntoParam<'a, ID3D11ModuleInstance>
) -> Result<()>
Trait Implementations
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D11Linker
impl !Send for ID3D11Linker
impl !Sync for ID3D11Linker
impl Unpin for ID3D11Linker
impl UnwindSafe for ID3D11Linker
Blanket Implementations
type DefaultType = Option<T>
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Mutably borrows from an owned value. Read more