Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC [−][src]
#[repr(C)]pub struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
pub FourCC: u32,
pub ViewDimension: D3D11_VPIV_DIMENSION,
pub Anonymous: D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC_0,
}
Fields
FourCC: u32
ViewDimension: D3D11_VPIV_DIMENSION
Anonymous: D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC_0
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
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