Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_PROCESSOR_CUSTOM_RATE [−][src]
#[repr(C)]pub struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
pub CustomRate: DXGI_RATIONAL,
pub OutputFrames: u32,
pub InputInterlaced: BOOL,
pub InputFramesOrFields: u32,
}
Fields
CustomRate: DXGI_RATIONAL
OutputFrames: u32
InputInterlaced: BOOL
InputFramesOrFields: u32
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl Send for D3D11_VIDEO_PROCESSOR_CUSTOM_RATE
impl Sync for D3D11_VIDEO_PROCESSOR_CUSTOM_RATE
impl Unpin for D3D11_VIDEO_PROCESSOR_CUSTOM_RATE
Blanket Implementations
Mutably borrows from an owned value. Read more