Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_DECODER_BUFFER_DESC [−][src]
#[repr(C)]pub struct D3D11_VIDEO_DECODER_BUFFER_DESC {Show 14 fields
pub BufferType: D3D11_VIDEO_DECODER_BUFFER_TYPE,
pub BufferIndex: u32,
pub DataOffset: u32,
pub DataSize: u32,
pub FirstMBaddress: u32,
pub NumMBsInBuffer: u32,
pub Width: u32,
pub Height: u32,
pub Stride: u32,
pub ReservedBits: u32,
pub pIV: *mut c_void,
pub IVSize: u32,
pub PartialEncryption: BOOL,
pub EncryptedBlockInfo: D3D11_ENCRYPTED_BLOCK_INFO,
}
Fields
BufferType: D3D11_VIDEO_DECODER_BUFFER_TYPE
BufferIndex: u32
DataOffset: u32
DataSize: u32
FirstMBaddress: u32
NumMBsInBuffer: u32
Width: u32
Height: u32
Stride: u32
ReservedBits: u32
pIV: *mut c_void
IVSize: u32
PartialEncryption: BOOL
EncryptedBlockInfo: D3D11_ENCRYPTED_BLOCK_INFO
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl !Send for D3D11_VIDEO_DECODER_BUFFER_DESC
impl !Sync for D3D11_VIDEO_DECODER_BUFFER_DESC
impl Unpin for D3D11_VIDEO_DECODER_BUFFER_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more