Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_UNORDERED_ACCESS_VIEW_DESC1 [−][src]
#[repr(C)]pub struct D3D11_UNORDERED_ACCESS_VIEW_DESC1 {
pub Format: DXGI_FORMAT,
pub ViewDimension: D3D11_UAV_DIMENSION,
pub Anonymous: D3D11_UNORDERED_ACCESS_VIEW_DESC1_0,
}
Fields
Format: DXGI_FORMAT
ViewDimension: D3D11_UAV_DIMENSION
Anonymous: D3D11_UNORDERED_ACCESS_VIEW_DESC1_0
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl Send for D3D11_UNORDERED_ACCESS_VIEW_DESC1
impl Sync for D3D11_UNORDERED_ACCESS_VIEW_DESC1
impl Unpin for D3D11_UNORDERED_ACCESS_VIEW_DESC1
Blanket Implementations
Mutably borrows from an owned value. Read more