Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_FEATURE_DATA_THREADING [−][src]
#[repr(C)]pub struct D3D11_FEATURE_DATA_THREADING {
pub DriverConcurrentCreates: BOOL,
pub DriverCommandLists: BOOL,
}
Fields
DriverConcurrentCreates: BOOL
DriverCommandLists: BOOL
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl Send for D3D11_FEATURE_DATA_THREADING
impl Sync for D3D11_FEATURE_DATA_THREADING
impl Unpin for D3D11_FEATURE_DATA_THREADING
impl UnwindSafe for D3D11_FEATURE_DATA_THREADING
Blanket Implementations
Mutably borrows from an owned value. Read more