Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_COUNTER_INFO [−][src]
#[repr(C)]pub struct D3D11_COUNTER_INFO {
pub LastDeviceDependentCounter: D3D11_COUNTER,
pub NumSimultaneousCounters: u32,
pub NumDetectableParallelUnits: u8,
}
Fields
LastDeviceDependentCounter: D3D11_COUNTER
NumSimultaneousCounters: u32
NumDetectableParallelUnits: u8
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
impl RefUnwindSafe for D3D11_COUNTER_INFO
impl Send for D3D11_COUNTER_INFO
impl Sync for D3D11_COUNTER_INFO
impl Unpin for D3D11_COUNTER_INFO
impl UnwindSafe for D3D11_COUNTER_INFO
Blanket Implementations
Mutably borrows from an owned value. Read more