Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT [−][src]
#[repr(C)]pub struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
pub Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT,
pub DecoderHandle: HANDLE,
pub CryptoSessionHandle: HANDLE,
pub DeviceHandle: HANDLE,
}
Fields
Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT
DecoderHandle: HANDLE
CryptoSessionHandle: HANDLE
DeviceHandle: HANDLE
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more