pub struct Play {
pub result: Result,
pub about: About,
pub count: Count,
pub matchup: Matchup,
pub play_events: Vec<PlayEvent>,
}Fields§
§result: Result§about: About§count: Count§matchup: Matchup§play_events: Vec<PlayEvent>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Play
impl<'de> Deserialize<'de> for Play
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Play
impl RefUnwindSafe for Play
impl Send for Play
impl Sync for Play
impl Unpin for Play
impl UnsafeUnpin for Play
impl UnwindSafe for Play
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more