pub struct ScheduleGame<H: ScheduleHydrations> {Show 21 fields
pub game_id: GameId,
pub game_guid: Uuid,
pub game_type: GameType,
pub season: SeasonId,
pub game_date: NaiveDateTime,
pub official_date: NaiveDate,
pub status: GameStatus,
pub teams: HomeAway<TeamWithStandings<H>>,
pub venue: NamedVenue,
pub is_tie: bool,
pub game_ordinal: u32,
pub is_public_facing: bool,
pub double_header: DoubleHeaderKind,
pub is_tiebreaker: bool,
pub displayed_season: SeasonId,
pub day_night: DayNight,
pub description: Option<String>,
pub scheduled_innings: u32,
pub reverse_home_away_status: bool,
pub inning_break_length: Time,
pub series_data: Option<SeriesData>,
}Fields§
§game_id: GameId§game_guid: Uuid§game_type: GameType§season: SeasonId§game_date: NaiveDateTime§official_date: NaiveDateDifferent from game_date.date() in cases such as a rescheduled/postponed game (ex: Toronto @ Boston June 26, 2024)
status: GameStatus§teams: HomeAway<TeamWithStandings<H>>§venue: NamedVenue§is_tie: bool§game_ordinal: u32Refers to the ordinal in the day? (maybe season?). Starts at 1.
is_public_facing: bool§double_header: DoubleHeaderKind§is_tiebreaker: bool§displayed_season: SeasonId§day_night: DayNight§description: Option<String>§scheduled_innings: u32§reverse_home_away_status: bool§inning_break_length: Time§series_data: Option<SeriesData>None if the current game is not of a series-format (ex: Spring Training)
Trait Implementations§
Source§impl<H: Clone + ScheduleHydrations> Clone for ScheduleGame<H>
impl<H: Clone + ScheduleHydrations> Clone for ScheduleGame<H>
Source§fn clone(&self) -> ScheduleGame<H>
fn clone(&self) -> ScheduleGame<H>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<H: Debug + ScheduleHydrations> Debug for ScheduleGame<H>
impl<H: Debug + ScheduleHydrations> Debug for ScheduleGame<H>
Source§impl<'de, H> Deserialize<'de> for ScheduleGame<H>where
H: ScheduleHydrations,
impl<'de, H> Deserialize<'de> for ScheduleGame<H>where
H: ScheduleHydrations,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<H: PartialEq + ScheduleHydrations> PartialEq for ScheduleGame<H>
impl<H: PartialEq + ScheduleHydrations> PartialEq for ScheduleGame<H>
impl<H: ScheduleHydrations> StructuralPartialEq for ScheduleGame<H>
Auto Trait Implementations§
impl<H> Freeze for ScheduleGame<H>
impl<H> RefUnwindSafe for ScheduleGame<H>
impl<H> Send for ScheduleGame<H>
impl<H> Sync for ScheduleGame<H>
impl<H> Unpin for ScheduleGame<H>
impl<H> UnsafeUnpin for ScheduleGame<H>
impl<H> UnwindSafe for ScheduleGame<H>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more