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SituationCodeCategory

Enum SituationCodeCategory 

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pub enum SituationCodeCategory {
Show 18 variants Game, Month, Timeframe, DayOfWeek, Opponent, Venue, AtBat, GameScore, Inning, GameResult, BattingOrder, Runners, Position, Pitching, PitchCount, Outs, AtBatCount, PitchType,
}

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Game

The environment the game is played in, turf, grass, day, night, home, away.

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Month

The month the game is played in

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Timeframe

The time in the schedule the game is played, pre-ASG, last 30 days, etc.

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DayOfWeek

Day of the week

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Opponent

What kind of opponent you’re facing, divisional, league, etc.

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Venue

Venue-related filters.

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AtBat

General At-Bat filters; LHB, RHP, etc.

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GameScore

Scoring data, leading, trailing, how many runs they lead by, etc.

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Inning

Inning filters; extra innings, first inning, etc.

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GameResult

Game result; win, loss, previous was a win, etc.

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BattingOrder

Batting order position

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Runners

Runner positions on the bases

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Position

Fielding Position

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Pitching

Days of rest, starting, relieving, etc.

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PitchCount

Pitch count filters.

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Outs

None out, One out, Two out

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AtBatCount

0-0 Count, 3-2 Count, etc.

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PitchType

Type of pitch thrown

Trait Implementations§

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impl Clone for SituationCodeCategory

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fn clone(&self) -> SituationCodeCategory

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SituationCodeCategory

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SituationCodeCategory

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for SituationCodeCategory

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fn fmt(&self, __derive_more_f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SituationCodeCategory

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fn eq(&self, other: &SituationCodeCategory) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SituationCodeCategory

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impl StructuralPartialEq for SituationCodeCategory

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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ToString::to_string, but without panic on OOM.

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