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RunnerMovement

Struct RunnerMovement 

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pub struct RunnerMovement {
    pub origin_base: Option<Base>,
    pub start_base: Option<Base>,
    pub end_base: Option<Base>,
    pub out_base: Option<Base>,
    pub is_out: bool,
    pub out_number: Option<usize>,
}
Expand description

Data regarding the basepath of a runner

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§origin_base: Option<Base>

The base the runner begins the play at. None if they do not start on-base at the beginning of the play.

§start_base: Option<Base>

Unsure how it is different from origin_base

§end_base: Option<Base>

The latest base the runner is called “safe” at. None if the runner was never safe at any base.

§out_base: Option<Base>

The base the runner was called out at. None if the runner was never called out.

§is_out: bool

Identical to out_base.is_some()

§out_number: Option<usize>

Ordinal of out in the game. None if the runner was not called out. Otherwise 1, 2, or 3.

Trait Implementations§

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impl Clone for RunnerMovement

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fn clone(&self) -> RunnerMovement

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RunnerMovement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for RunnerMovement

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for RunnerMovement

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fn eq(&self, other: &RunnerMovement) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for RunnerMovement

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impl StructuralPartialEq for RunnerMovement

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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