pub enum PlayEvent {
Action {
details: ActionPlayDetails,
play_id: Option<Uuid>,
common: PlayEventCommon,
},
Pitch {
details: PitchPlayDetails,
pitch_data: Option<PitchData>,
hit_data: Option<HitData>,
pitch_ordinal: usize,
play_id: Uuid,
common: PlayEventCommon,
},
Stepoff {
details: StepoffPlayDetails,
play_id: Option<Uuid>,
common: PlayEventCommon,
},
NoPitch {
details: NoPitchPlayDetails,
play_id: Option<Uuid>,
pitch_ordinal: usize,
common: PlayEventCommon,
},
Pickoff {
details: PickoffPlayDetails,
play_id: Option<Uuid>,
common: PlayEventCommon,
},
}Expand description
An “indivisible” play, such as pickoff, pitch, stolen base, etc.
Variants§
Action
Pitch
Stepoff
NoPitch
Pickoff
Trait Implementations§
Source§impl<'de> Deserialize<'de> for PlayEvent
impl<'de> Deserialize<'de> for PlayEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for PlayEvent
Auto Trait Implementations§
impl Freeze for PlayEvent
impl RefUnwindSafe for PlayEvent
impl Send for PlayEvent
impl Sync for PlayEvent
impl Unpin for PlayEvent
impl UnsafeUnpin for PlayEvent
impl UnwindSafe for PlayEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more