pub struct Career<T: RawStat> {
pub team: NamedTeam,
pub player: NamedPerson,
pub league: NamedLeague,
pub sport: Option<SportId>,
pub game_type: GameType,
pub stats: T,
}Fields§
§team: NamedTeam§player: NamedPerson§league: NamedLeague§sport: Option<SportId>§game_type: GameType§stats: TTrait Implementations§
Source§impl<'de, T> Deserialize<'de> for Career<T>where
T: RawStat,
impl<'de, T> Deserialize<'de> for Career<T>where
T: RawStat,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T: RawStat> LeaguePiece for Career<T>
impl<T: RawStat> LeaguePiece for Career<T>
fn league(&self) -> &NamedLeague
Source§impl<T: RawStat> PlayerPiece for Career<T>
impl<T: RawStat> PlayerPiece for Career<T>
fn player(&self) -> &NamedPerson
impl<T: Eq + RawStat> Eq for Career<T>
impl<T: RawStat> SingletonSplitStat for Career<T>
impl<T: RawStat> StructuralPartialEq for Career<T>
Auto Trait Implementations§
impl<T> Freeze for Career<T>where
T: Freeze,
impl<T> RefUnwindSafe for Career<T>where
T: RefUnwindSafe,
impl<T> Send for Career<T>where
T: Send,
impl<T> Sync for Career<T>where
T: Sync,
impl<T> Unpin for Career<T>where
T: Unpin,
impl<T> UnsafeUnpin for Career<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for Career<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more