pub struct PressureState { /* private fields */ }Expand description
Per-instance state. Clearing a level preserves its last emission time: bouncing around a threshold cannot bypass the ten-minute limit.
Trait Implementations§
Source§impl Clone for PressureState
impl Clone for PressureState
impl Copy for PressureState
Source§impl Debug for PressureState
impl Debug for PressureState
Source§impl Default for PressureState
impl Default for PressureState
impl Eq for PressureState
Source§impl PartialEq for PressureState
impl PartialEq for PressureState
impl StructuralPartialEq for PressureState
Auto Trait Implementations§
impl Freeze for PressureState
impl RefUnwindSafe for PressureState
impl Send for PressureState
impl Sync for PressureState
impl Unpin for PressureState
impl UnsafeUnpin for PressureState
impl UnwindSafe for PressureState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more