mittens_engine/engine/ecs/component/
camera_3d.rs1use crate::engine::ecs::ComponentId;
2use crate::engine::ecs::component::Component;
3use crate::engine::graphics::CameraTarget;
4
5#[derive(Debug, Clone)]
12pub struct Camera3DComponent {
13 pub enabled: bool,
14
15 pub handle: Option<crate::engine::ecs::system::camera_system::CameraHandle>,
17
18 pub component_id: Option<ComponentId>,
20
21 pub target: CameraTarget,
27
28 pub fov_y_degrees: f32,
30 pub z_near: f32,
31 pub z_far: f32,
32}
33
34impl Camera3DComponent {
35 pub const DEFAULT_FOV_Y_DEGREES: f32 = 60.0;
36 pub const DEFAULT_Z_NEAR: f32 = 0.1;
37 pub const DEFAULT_Z_FAR: f32 = 150.0;
38
39 pub fn new() -> Self {
40 Self {
41 enabled: true,
42 handle: None,
43 component_id: None,
44 target: CameraTarget::Window,
45 fov_y_degrees: Self::DEFAULT_FOV_Y_DEGREES,
46 z_near: Self::DEFAULT_Z_NEAR,
47 z_far: Self::DEFAULT_Z_FAR,
48 }
49 }
50
51 pub fn with_fov(mut self, fov_y_degrees: f32) -> Self {
52 self.fov_y_degrees = fov_y_degrees;
53 self
54 }
55
56 pub fn with_near(mut self, z_near: f32) -> Self {
57 self.z_near = z_near;
58 self
59 }
60
61 pub fn with_far(mut self, z_far: f32) -> Self {
62 self.z_far = z_far;
63 self
64 }
65
66 pub fn with_enabled(mut self, enabled: bool) -> Self {
67 self.enabled = enabled;
68 self
69 }
70
71 pub fn make_active_camera(&mut self, emit: &mut dyn crate::engine::ecs::SignalEmitter) {
73 if self.handle.is_some() {
74 if let Some(component) = self.component_id {
75 emit.push_intent_now(
76 component,
77 crate::engine::ecs::IntentValue::MakeActiveCamera {
78 component_ids: vec![component],
79 },
80 );
81 }
82 }
83 }
84}
85
86impl Default for Camera3DComponent {
87 fn default() -> Self {
88 Self::new()
89 }
90}
91
92impl Component for Camera3DComponent {
93 fn name(&self) -> &'static str {
94 "camera3d"
95 }
96
97 fn as_any(&self) -> &dyn std::any::Any {
98 self
99 }
100
101 fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
102 self
103 }
104
105 fn init(&mut self, emit: &mut dyn crate::engine::ecs::SignalEmitter, component: ComponentId) {
106 self.component_id = Some(component);
107 emit.push_intent_now(
108 component,
109 crate::engine::ecs::IntentValue::RegisterCamera3d {
110 component_ids: vec![component],
111 },
112 );
113 }
114
115 fn to_mms_ast(
116 &self,
117 _world: &crate::engine::ecs::World,
118 ) -> crate::scripting::ast::ComponentExpression {
119 use crate::engine::ecs::component::ce_helpers::*;
120 let target = match self.target {
121 CameraTarget::Window => "window",
122 CameraTarget::Xr => "xr",
123 };
124 ce("Camera3D")
125 .with_call("enabled", vec![b(self.enabled)])
126 .with_call("target", vec![s(target)])
127 .with_call("fov", vec![num(self.fov_y_degrees as f64)])
128 .with_call("near", vec![num(self.z_near as f64)])
129 .with_call("far", vec![num(self.z_far as f64)])
130 }
131}