pub struct ReplBackend { /* private fields */ }Expand description
Runs REPL commands against engine state.
This is intended to be called from the main thread (e.g. inside Universe::update()),
after commands are received from the stdin thread.
Implementations§
Source§impl ReplBackend
impl ReplBackend
pub fn new() -> Self
Sourcepub fn exec(&mut self, world: &World, cmd: &str)
pub fn exec(&mut self, world: &World, cmd: &str)
Execute a single REPL command.
This currently only reads from world and updates internal REPL state (cwd).
Sourcepub fn exec_all<I>(&mut self, world: &World, commands: I)where
I: IntoIterator<Item = String>,
pub fn exec_all<I>(&mut self, world: &World, commands: I)where
I: IntoIterator<Item = String>,
Execute all queued commands.
Auto Trait Implementations§
impl Freeze for ReplBackend
impl RefUnwindSafe for ReplBackend
impl Send for ReplBackend
impl Sync for ReplBackend
impl Unpin for ReplBackend
impl UnsafeUnpin for ReplBackend
impl UnwindSafe for ReplBackend
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