pub struct GpuRenderable {
pub mesh: MeshHandle,
pub material: MaterialHandle,
}Expand description
GPU-facing renderable record stored in VisualWorld.
This is intentionally a thin, renderer-ready version of Renderable.
It avoids pulling any ECS concepts into VisualWorld.
Fields§
§mesh: MeshHandle§material: MaterialHandleImplementations§
Source§impl GpuRenderable
impl GpuRenderable
pub fn new(mesh: MeshHandle, material: MaterialHandle) -> Self
Trait Implementations§
Source§impl Clone for GpuRenderable
impl Clone for GpuRenderable
Source§fn clone(&self) -> GpuRenderable
fn clone(&self) -> GpuRenderable
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GpuRenderable
Source§impl Debug for GpuRenderable
impl Debug for GpuRenderable
impl Eq for GpuRenderable
Source§impl Hash for GpuRenderable
impl Hash for GpuRenderable
Source§impl PartialEq for GpuRenderable
impl PartialEq for GpuRenderable
impl StructuralPartialEq for GpuRenderable
Auto Trait Implementations§
impl Freeze for GpuRenderable
impl RefUnwindSafe for GpuRenderable
impl Send for GpuRenderable
impl Sync for GpuRenderable
impl Unpin for GpuRenderable
impl UnsafeUnpin for GpuRenderable
impl UnwindSafe for GpuRenderable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.