pub struct TextureSystem { /* private fields */ }Implementations§
Source§impl TextureSystem
impl TextureSystem
pub fn new() -> Self
Sourcepub fn register_cached_texture(
&mut self,
uri: impl Into<String>,
handle: TextureHandle,
)
pub fn register_cached_texture( &mut self, uri: impl Into<String>, handle: TextureHandle, )
Register an already-uploaded texture handle for a URI-like key.
This is intended for virtual keys (e.g. GLTF imported textures like
“{gltf_name}:{image_name_or_index}”) where the data is not loaded from disk
by TextureSystem.
pub fn register_texture( &mut self, world: &mut World, _visuals: &mut VisualWorld, component: ComponentId, )
pub fn register_texture_filtering( &mut self, world: &mut World, _visuals: &mut VisualWorld, component: ComponentId, )
Sourcepub fn flush_pending(
&mut self,
world: &mut World,
visuals: &mut VisualWorld,
uploader: &mut dyn TextureUploader,
)
pub fn flush_pending( &mut self, world: &mut World, visuals: &mut VisualWorld, uploader: &mut dyn TextureUploader, )
Decode+upload any textures that are now attachable to renderables.
Must run after renderables are flushed into VisualWorld so we can update instance handles.
Trait Implementations§
Source§impl Debug for TextureSystem
impl Debug for TextureSystem
Source§impl Default for TextureSystem
impl Default for TextureSystem
Source§fn default() -> TextureSystem
fn default() -> TextureSystem
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TextureSystem
impl RefUnwindSafe for TextureSystem
impl Send for TextureSystem
impl Sync for TextureSystem
impl Unpin for TextureSystem
impl UnsafeUnpin for TextureSystem
impl UnwindSafe for TextureSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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fn as_any(&self) -> &(dyn Any + 'static)
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