pub struct TextSystem;Implementations§
Source§impl TextSystem
impl TextSystem
pub fn register_text( &mut self, world: &mut World, _visuals: &mut VisualWorld, component: ComponentId, ) -> Vec<SpawnedGlyph>
Sourcepub fn measure(
text: &str,
wrap_at: usize,
word_wrap: bool,
word_wrap_tokens: &[String],
font_size: f32,
) -> (f32, f32)
pub fn measure( text: &str, wrap_at: usize, word_wrap: bool, word_wrap_tokens: &[String], font_size: f32, ) -> (f32, f32)
Pure text measurement — runs wrap logic without spawning any glyphs.
Returns (width_gu, height_gu) in glyph units after applying font size.
wrap_at = 0 disables wrapping.
pub fn layout_position_for_index( text: &str, index: usize, wrap_at: usize, word_wrap: bool, word_wrap_tokens: &[String], font_size: f32, ) -> (f32, f32)
pub fn caret_local_position( text: &str, caret: usize, wrap_at: usize, word_wrap: bool, word_wrap_tokens: &[String], font_size: f32, ) -> (f32, f32)
Trait Implementations§
Source§impl Debug for TextSystem
impl Debug for TextSystem
Source§impl Default for TextSystem
impl Default for TextSystem
Source§fn default() -> TextSystem
fn default() -> TextSystem
Returns the “default value” for a type. Read more
Source§impl System for TextSystem
impl System for TextSystem
fn tick( &mut self, _world: &mut World, _visuals: &mut VisualWorld, _input: &InputState, _dt_sec: f32, )
Auto Trait Implementations§
impl Freeze for TextSystem
impl RefUnwindSafe for TextSystem
impl Send for TextSystem
impl Sync for TextSystem
impl Unpin for TextSystem
impl UnsafeUnpin for TextSystem
impl UnwindSafe for TextSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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