pub struct MirrorSystem { /* private fields */ }Implementations§
Source§impl MirrorSystem
impl MirrorSystem
pub fn new() -> Self
pub fn take_pending_texture_registrations(&mut self) -> Vec<ComponentId>
Trait Implementations§
Source§impl Debug for MirrorSystem
impl Debug for MirrorSystem
Source§impl Default for MirrorSystem
impl Default for MirrorSystem
Source§fn default() -> MirrorSystem
fn default() -> MirrorSystem
Returns the “default value” for a type. Read more
Source§impl System for MirrorSystem
impl System for MirrorSystem
fn tick( &mut self, world: &mut World, visuals: &mut VisualWorld, input: &InputState, _dt_sec: f32, )
Auto Trait Implementations§
impl Freeze for MirrorSystem
impl RefUnwindSafe for MirrorSystem
impl Send for MirrorSystem
impl Sync for MirrorSystem
impl Unpin for MirrorSystem
impl UnsafeUnpin for MirrorSystem
impl UnwindSafe for MirrorSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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