pub struct EditorPaintSystem { /* private fields */ }Implementations§
Source§impl EditorPaintSystem
impl EditorPaintSystem
pub fn new() -> Self
pub fn install_scoped_handlers_for_editor( &mut self, rx: &mut RxWorld, world: &World, grid_system: GridSystem, editor_root: ComponentId, panel_query_root: ComponentId, editor_context_state: Arc<Mutex<EditorContextState>>, templates: Vec<PaintAssetTemplate>, )
Trait Implementations§
Source§impl Debug for EditorPaintSystem
impl Debug for EditorPaintSystem
Source§impl Default for EditorPaintSystem
impl Default for EditorPaintSystem
Source§fn default() -> EditorPaintSystem
fn default() -> EditorPaintSystem
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EditorPaintSystem
impl RefUnwindSafe for EditorPaintSystem
impl Send for EditorPaintSystem
impl Sync for EditorPaintSystem
impl Unpin for EditorPaintSystem
impl UnsafeUnpin for EditorPaintSystem
impl UnwindSafe for EditorPaintSystem
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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