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ComponentNode

Struct ComponentNode 

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pub struct ComponentNode {
    pub guid: Uuid,
    pub component_type: String,
    pub name: String,
    pub classes: Vec<String>,
    pub component: Box<dyn Component>,
    pub parent: Option<ComponentId>,
    pub children: Vec<ComponentId>,
    pub initialized: bool,
}
Expand description

World-owned record for a component payload plus its topology.

This is the building block of the component-centric ECS: a single flat store of records in World, each record carrying its own parent/children handles.

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§guid: Uuid§component_type: String

Engine-side type identifier from Component::name() (e.g. "transform", "text"). Set at construction, never changes.

§name: String

User-assigned label for this node (e.g. name = "catgirl" in MMS). Defaults to empty. Used for #label query selectors.

§classes: Vec<String>

CSS-style class membership (e.g. class = "avatar" in MMS). Used for .class query selectors.

§component: Box<dyn Component>§parent: Option<ComponentId>§children: Vec<ComponentId>§initialized: bool

Implementations§

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impl ComponentNode

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pub fn new(component: Box<dyn Component>) -> Self

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pub fn new_named(name: impl Into<String>, component: Box<dyn Component>) -> Self

Create a node with a user-assigned label (name). component_type is still derived from component.name().

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pub fn new_with_guid_named( guid: Uuid, name: impl Into<String>, component: Box<dyn Component>, ) -> Self

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