pub struct SelectionComponent {
pub mode: SelectionMode,
pub allow_empty_single: bool,
pub target_root_source: Option<ComponentRef>,
pub selected_index: Option<usize>,
pub selected_component: Option<ComponentId>,
pub selected_payload: Option<ComponentId>,
pub selected_entries: Vec<SelectionEntry>,
/* private fields */
}Fields§
§mode: SelectionMode§allow_empty_single: bool§target_root_source: Option<ComponentRef>§selected_index: Option<usize>§selected_component: Option<ComponentId>§selected_payload: Option<ComponentId>§selected_entries: Vec<SelectionEntry>Implementations§
Source§impl SelectionComponent
impl SelectionComponent
pub fn new() -> Self
pub fn multiple() -> Self
pub fn optional() -> Self
pub fn is_multiple(&self) -> bool
pub fn clear(&mut self)
pub fn select_entry(&mut self, entry: SelectionEntry)
pub fn contains(&self, component: ComponentId) -> bool
pub fn toggle_entry(&mut self, entry: SelectionEntry) -> bool
Trait Implementations§
Source§impl Clone for SelectionComponent
impl Clone for SelectionComponent
Source§fn clone(&self) -> SelectionComponent
fn clone(&self) -> SelectionComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for SelectionComponent
impl Component for SelectionComponent
fn set_id(&mut self, id: ComponentId)
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
Short debug/type name for this component kind (e.g. “transform”, “camera”).
fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Source§fn to_mms_ast(&self, _world: &World) -> ComponentExpression
fn to_mms_ast(&self, _world: &World) -> ComponentExpression
Encode this component as an MMS Component Expression AST node. Read more
Source§fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is added to the World
Source§fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is removed from the World.
Auto Trait Implementations§
impl Freeze for SelectionComponent
impl RefUnwindSafe for SelectionComponent
impl Send for SelectionComponent
impl Sync for SelectionComponent
impl Unpin for SelectionComponent
impl UnsafeUnpin for SelectionComponent
impl UnwindSafe for SelectionComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.