pub struct SelectableComponent {
pub enabled: bool,
/* private fields */
}Expand description
Selection opt-out marker.
Everything in an editor subtree is selectable by default. Wrapping a subtree in
SelectableComponent::off() excludes it from editor selection — clicking a descendant
will not move the gizmo, update the inspector context, or trigger SelectionChanged.
Used by editor-owned helper subtrees to self-exclude UI from scene picking.
Fields§
§enabled: boolImplementations§
Trait Implementations§
Source§impl Clone for SelectableComponent
impl Clone for SelectableComponent
Source§fn clone(&self) -> SelectableComponent
fn clone(&self) -> SelectableComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for SelectableComponent
impl Component for SelectableComponent
fn set_id(&mut self, id: ComponentId)
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
Short debug/type name for this component kind (e.g. “transform”, “camera”).
fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Source§fn to_mms_ast(&self, _world: &World) -> ComponentExpression
fn to_mms_ast(&self, _world: &World) -> ComponentExpression
Encode this component as an MMS Component Expression AST node. Read more
Source§fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is added to the World
Source§fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is removed from the World.
impl Copy for SelectableComponent
Source§impl Debug for SelectableComponent
impl Debug for SelectableComponent
Auto Trait Implementations§
impl Freeze for SelectableComponent
impl RefUnwindSafe for SelectableComponent
impl Send for SelectableComponent
impl Sync for SelectableComponent
impl Unpin for SelectableComponent
impl UnsafeUnpin for SelectableComponent
impl UnwindSafe for SelectableComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.