pub struct RaycastableShapeComponent {
pub shape: RaycastableShapeType,
}Expand description
Explicit raycast/picking shape descriptor for a renderable.
This is intended to unify broad-phase bounds selection and future narrow-phase hit tests.
For now, the engine can infer a shape from Renderable.base_mesh when this component is
absent (or set to InferFromBaseMesh).
Fields§
§shape: RaycastableShapeTypeImplementations§
Trait Implementations§
Source§impl Clone for RaycastableShapeComponent
impl Clone for RaycastableShapeComponent
Source§fn clone(&self) -> RaycastableShapeComponent
fn clone(&self) -> RaycastableShapeComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for RaycastableShapeComponent
impl Component for RaycastableShapeComponent
fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
Short debug/type name for this component kind (e.g. “transform”, “camera”).
Source§fn to_mms_ast(&self, _world: &World) -> ComponentExpression
fn to_mms_ast(&self, _world: &World) -> ComponentExpression
Encode this component as an MMS Component Expression AST node. Read more
fn set_id(&mut self, _component: ComponentId)
Source§fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn init(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is added to the World
Source§fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
fn cleanup(&mut self, _emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is removed from the World.
impl Copy for RaycastableShapeComponent
Source§impl Debug for RaycastableShapeComponent
impl Debug for RaycastableShapeComponent
Source§impl Default for RaycastableShapeComponent
impl Default for RaycastableShapeComponent
Source§fn default() -> RaycastableShapeComponent
fn default() -> RaycastableShapeComponent
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for RaycastableShapeComponent
impl RefUnwindSafe for RaycastableShapeComponent
impl Send for RaycastableShapeComponent
impl Sync for RaycastableShapeComponent
impl Unpin for RaycastableShapeComponent
impl UnsafeUnpin for RaycastableShapeComponent
impl UnwindSafe for RaycastableShapeComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.