pub struct NormalVisualisationComponent {
pub thickness: f32,
pub spawned_roots: Vec<ComponentId>,
/* private fields */
}Expand description
Debug component: visualises vertex normals of the parent RenderableComponent.
Spawns one thin cyan emissive cube per vertex, oriented along the vertex normal. Cubes are 10× taller along Y than X/Z, making them read as needle-like indicators.
Attach as a child of a RenderableComponent. The visualisation subtree is spawned
automatically on init and torn down on cleanup.
Fields§
§thickness: f32Thickness of each indicator cube (X and Z scale). Y scale = thickness * 10.
spawned_roots: Vec<ComponentId>Root ComponentIds of spawned indicator subtrees, stored for cleanup.
Implementations§
Source§impl NormalVisualisationComponent
impl NormalVisualisationComponent
pub fn new() -> Self
pub fn with_thickness(self, t: f32) -> Self
pub fn id(&self) -> Option<ComponentId>
Trait Implementations§
Source§impl Clone for NormalVisualisationComponent
impl Clone for NormalVisualisationComponent
Source§fn clone(&self) -> NormalVisualisationComponent
fn clone(&self) -> NormalVisualisationComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for NormalVisualisationComponent
impl Component for NormalVisualisationComponent
fn set_id(&mut self, component: ComponentId)
Source§fn name(&self) -> &'static str
fn name(&self) -> &'static str
Short debug/type name for this component kind (e.g. “transform”, “camera”).
fn as_any(&self) -> &dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Source§fn init(&mut self, emit: &mut dyn SignalEmitter, component: ComponentId)
fn init(&mut self, emit: &mut dyn SignalEmitter, component: ComponentId)
Called when component is added to the World
Source§fn cleanup(&mut self, emit: &mut dyn SignalEmitter, _component: ComponentId)
fn cleanup(&mut self, emit: &mut dyn SignalEmitter, _component: ComponentId)
Called when component is removed from the World.
Source§fn to_mms_ast(&self, _world: &World) -> ComponentExpression
fn to_mms_ast(&self, _world: &World) -> ComponentExpression
Encode this component as an MMS Component Expression AST node. Read more
Source§impl Debug for NormalVisualisationComponent
impl Debug for NormalVisualisationComponent
Auto Trait Implementations§
impl Freeze for NormalVisualisationComponent
impl RefUnwindSafe for NormalVisualisationComponent
impl Send for NormalVisualisationComponent
impl Sync for NormalVisualisationComponent
impl Unpin for NormalVisualisationComponent
impl UnsafeUnpin for NormalVisualisationComponent
impl UnwindSafe for NormalVisualisationComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.