ConfigMenu

Enum ConfigMenu 

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pub enum ConfigMenu {
Show 19 variants Empty(Option<String>), Cheat(Option<String>), DisableIf(u32, Box<ConfigMenu>), DisableUnless(u32, Box<ConfigMenu>), HideIf(u32, Box<ConfigMenu>), HideUnless(u32, Box<ConfigMenu>), Dip, LoadFile(Box<LoadFileInfo>), LoadFileAndRemember(Box<LoadFileInfo>), MountSdCard { slot: u8, extensions: Vec<FileExtension>, label: Option<String>, }, Option { bits: Range<u8>, label: String, choices: Vec<String>, }, Trigger { close_osd: bool, index: u8, label: String, }, JoystickButtons { keyboard: bool, buttons: Vec<String>, }, SnesButtonDefaultList { buttons: Vec<String>, }, SnesButtonDefaultPositionalList { buttons: Vec<String>, }, Page { index: u8, label: String, }, PageItem(u8, Box<ConfigMenu>), Info(Vec<String>), Version(String),
}
Expand description

A component of a Core config string.

Variants§

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Empty(Option<String>)

Empty lines, potentially with text.

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Cheat(Option<String>)

Cheat menu option.

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DisableIf(u32, Box<ConfigMenu>)

Disable the option if the menu mask is set.

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DisableUnless(u32, Box<ConfigMenu>)

Disable the option if the menu mask is NOT set.

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HideIf(u32, Box<ConfigMenu>)

Hide the option if the menu mask is set.

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HideUnless(u32, Box<ConfigMenu>)

Hide the option if the menu mask is NOT set.

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Dip

DIP switch menu option.

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LoadFile(Box<LoadFileInfo>)

Load file menu option.

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LoadFileAndRemember(Box<LoadFileInfo>)

Open file and remember it, useful for remembering an alternative rom, config, or other type of file. See Self::LoadFile for more information.

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MountSdCard

Mount SD card menu option.

Fields

§slot: u8
§extensions: Vec<FileExtension>
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Option

O{Index1}[{Index2}],{Name},{Options...} - Option button that allows you to select between various choices.

  • {Index1} and {Index2} are values from 0-9 and A-V (like Hex, but it extends from A-V instead of A-F). This represents all 31 bits. First and second index are the range of bits that will be set in the status register.
  • {Name} is what is shown to describe the option.
  • {Options…} - a list of comma separated options.

Fields

§bits: Range<u8>
§label: String
§choices: Vec<String>
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Trigger

T{Index},{Name} - Trigger button. This is a simple button that will pulse HIGH of specified {Index} bit in status register. A perfect example of this is for a reset button. {Name} is the text that describes the button function. R{Index},{Name} is the same but should close the OSD.

Fields

§close_osd: bool
§index: u8
§label: String
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JoystickButtons

J[1],{Button1}[,{Button2},...] - J1 means lock keyboard to joystick emulation mode. Useful for keyboard-less systems such as consoles. {Button1},{Button2},... is list of joystick buttons used in the core. Up to 12 buttons can be listed. Analog axis are not defined here. The user just needs to map them through the Menu core.

Fields

§keyboard: bool

If true, the keyboard should be locked to joystick emulation mode.

§buttons: Vec<String>

List of buttons that can be mapped.

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SnesButtonDefaultList

Fields

§buttons: Vec<String>
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SnesButtonDefaultPositionalList

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§buttons: Vec<String>
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Page

P{#},{Title} - Creates sub-page for options with {Title}. P{#} - Prefix to place the option into specific {#} page. This is added before O# but after something like d#. (e.g. “d5P1o2,Vertical Crop,Disabled,216p(5x);”, is correct and “P1d5o2,Vertical Crop,Disabled,216p(5x);”, is incorrect and the menu options will not work).

Fields

§index: u8

The page number.

§label: String

The title of the page.

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PageItem(u8, Box<ConfigMenu>)

A page item, which is a sub-menu. The first item is the page index, the second is the item.

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Info(Vec<String>)

I,INFO1,INFO2,...,INFO255 - INFO1-INFO255 lines to display as OSD info (top left corner of screen).

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Version(String)

V,{Version String} - Version string. {Version String} is the version string. Takes the core name and appends version string for name to display.

Implementations§

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impl ConfigMenu

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pub fn as_option(&self) -> Option<&Self>

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pub fn as_trigger(&self) -> Option<&Self>

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pub fn as_core_menu_item(&self, status: &StatusBitMap) -> Vec<CoreSettingItem>

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pub fn as_load_file(&self) -> Option<&Self>

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pub fn as_load_file_info(&self) -> Option<&LoadFileInfo>

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pub fn setting_id(&self) -> Option<SettingId>

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pub fn label(&self) -> Option<&str>

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pub fn page(&self) -> Option<u8>

Trait Implementations§

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impl Clone for ConfigMenu

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fn clone(&self) -> ConfigMenu

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConfigMenu

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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