Docs.rs
miru-gl-0.1.1
miru-gl 0.1.1
Docs.rs crate page
MIT
Links
Repository
crates.io
Source
Owners
rustyarch
Dependencies
gl_generator ^0.14
build
Versions
19.84%
of the crate is documented
Platform
i686-pc-windows-msvc
i686-unknown-linux-gnu
x86_64-apple-darwin
x86_64-pc-windows-msvc
x86_64-unknown-linux-gnu
Feature flags
Rust
About docs.rs
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miru_gl
0.1.1
All Items
Crate Items
Modules
Structs
Constants
Crate
miru_gl
Copy item path
Source
Modules
§
types
Structs
§
FnPtr
Gl
MiruGl
Wrapper around Gl type that should be used instead of
Gl
.
Constants
§
ACTIVE_
ATTRIBUTES
ACTIVE_
ATTRIBUTE_
MAX_
LENGTH
ACTIVE_
TEXTURE
ACTIVE_
UNIFORMS
ACTIVE_
UNIFORM_
BLOCKS
ACTIVE_
UNIFORM_
BLOCK_
MAX_
NAME_
LENGTH
ACTIVE_
UNIFORM_
MAX_
LENGTH
ALIASED_
LINE_
WIDTH_
RANGE
ALPHA
ALREADY_
SIGNALED
ALWAYS
AND
AND_
INVERTED
AND_
REVERSE
ANY_
SAMPLES_
PASSED
ARRAY_
BUFFER
ARRAY_
BUFFER_
BINDING
ATTACHED_
SHADERS
BACK
BACK_
LEFT
BACK_
RIGHT
BGR
BGRA
BGRA_
INTEGER
BGR_
INTEGER
BLEND
BLEND_
COLOR
BLEND_
DST
BLEND_
DST_
ALPHA
BLEND_
DST_
RGB
BLEND_
EQUATION
BLEND_
EQUATION_
ALPHA
BLEND_
EQUATION_
RGB
BLEND_
SRC
BLEND_
SRC_
ALPHA
BLEND_
SRC_
RGB
BLUE
BLUE_
INTEGER
BOOL
BOOL_
VEC2
BOOL_
VEC3
BOOL_
VEC4
BUFFER_
ACCESS
BUFFER_
ACCESS_
FLAGS
BUFFER_
MAPPED
BUFFER_
MAP_
LENGTH
BUFFER_
MAP_
OFFSET
BUFFER_
MAP_
POINTER
BUFFER_
SIZE
BUFFER_
USAGE
BYTE
CCW
CLAMP_
READ_
COLOR
CLAMP_
TO_
BORDER
CLAMP_
TO_
EDGE
CLEAR
CLIP_
DISTANC
E0
CLIP_
DISTANC
E1
CLIP_
DISTANC
E2
CLIP_
DISTANC
E3
CLIP_
DISTANC
E4
CLIP_
DISTANC
E5
CLIP_
DISTANC
E6
CLIP_
DISTANC
E7
COLOR
COLOR_
ATTACHMEN
T0
COLOR_
ATTACHMEN
T1
COLOR_
ATTACHMEN
T2
COLOR_
ATTACHMEN
T3
COLOR_
ATTACHMEN
T4
COLOR_
ATTACHMEN
T5
COLOR_
ATTACHMEN
T6
COLOR_
ATTACHMEN
T7
COLOR_
ATTACHMEN
T8
COLOR_
ATTACHMEN
T9
COLOR_
ATTACHMEN
T10
COLOR_
ATTACHMEN
T11
COLOR_
ATTACHMEN
T12
COLOR_
ATTACHMEN
T13
COLOR_
ATTACHMEN
T14
COLOR_
ATTACHMEN
T15
COLOR_
ATTACHMEN
T16
COLOR_
ATTACHMEN
T17
COLOR_
ATTACHMEN
T18
COLOR_
ATTACHMEN
T19
COLOR_
ATTACHMEN
T20
COLOR_
ATTACHMEN
T21
COLOR_
ATTACHMEN
T22
COLOR_
ATTACHMEN
T23
COLOR_
ATTACHMEN
T24
COLOR_
ATTACHMEN
T25
COLOR_
ATTACHMEN
T26
COLOR_
ATTACHMEN
T27
COLOR_
ATTACHMEN
T28
COLOR_
ATTACHMEN
T29
COLOR_
ATTACHMEN
T30
COLOR_
ATTACHMEN
T31
COLOR_
BUFFER_
BIT
COLOR_
CLEAR_
VALUE
COLOR_
LOGIC_
OP
COLOR_
WRITEMASK
COMPARE_
REF_
TO_
TEXTURE
COMPILE_
STATUS
COMPRESSED_
RED
COMPRESSED_
RED_
RGTC1
COMPRESSED_
RG
COMPRESSED_
RGB
COMPRESSED_
RGBA
COMPRESSED_
RG_
RGTC2
COMPRESSED_
SIGNED_
RED_
RGTC1
COMPRESSED_
SIGNED_
RG_
RGTC2
COMPRESSED_
SRGB
COMPRESSED_
SRGB_
ALPHA
COMPRESSED_
TEXTURE_
FORMATS
CONDITION_
SATISFIED
CONSTANT_
ALPHA
CONSTANT_
COLOR
CONTEXT_
COMPATIBILITY_
PROFILE_
BIT
CONTEXT_
CORE_
PROFILE_
BIT
CONTEXT_
FLAGS
CONTEXT_
FLAG_
FORWARD_
COMPATIBLE_
BIT
CONTEXT_
PROFILE_
MASK
COPY
COPY_
INVERTED
COPY_
READ_
BUFFER
COPY_
WRITE_
BUFFER
CULL_
FACE
CULL_
FACE_
MODE
CURRENT_
PROGRAM
CURRENT_
QUERY
CURRENT_
VERTEX_
ATTRIB
CW
DECR
DECR_
WRAP
DELETE_
STATUS
DEPTH
DEPT
H24_
STENCI
L8
DEPT
H32F_
STENCI
L8
DEPTH_
ATTACHMENT
DEPTH_
BUFFER_
BIT
DEPTH_
CLAMP
DEPTH_
CLEAR_
VALUE
DEPTH_
COMPONENT
DEPTH_
COMPONEN
T16
DEPTH_
COMPONEN
T24
DEPTH_
COMPONEN
T32
DEPTH_
COMPONEN
T32F
DEPTH_
FUNC
DEPTH_
RANGE
DEPTH_
STENCIL
DEPTH_
STENCIL_
ATTACHMENT
DEPTH_
TEST
DEPTH_
WRITEMASK
DITHER
DONT_
CARE
DOUBLE
DOUBLEBUFFER
DRAW_
BUFFER
DRAW_
BUFFE
R0
DRAW_
BUFFE
R1
DRAW_
BUFFE
R2
DRAW_
BUFFE
R3
DRAW_
BUFFE
R4
DRAW_
BUFFE
R5
DRAW_
BUFFE
R6
DRAW_
BUFFE
R7
DRAW_
BUFFE
R8
DRAW_
BUFFE
R9
DRAW_
BUFFE
R10
DRAW_
BUFFE
R11
DRAW_
BUFFE
R12
DRAW_
BUFFE
R13
DRAW_
BUFFE
R14
DRAW_
BUFFE
R15
DRAW_
FRAMEBUFFER
DRAW_
FRAMEBUFFER_
BINDING
DST_
ALPHA
DST_
COLOR
DYNAMIC_
COPY
DYNAMIC_
DRAW
DYNAMIC_
READ
ELEMENT_
ARRAY_
BUFFER
ELEMENT_
ARRAY_
BUFFER_
BINDING
EQUAL
EQUIV
EXTENSIONS
FALSE
FASTEST
FILL
FIRST_
VERTEX_
CONVENTION
FIXED_
ONLY
FLOAT
FLOAT_
32_
UNSIGNED_
INT_
24_
8_
REV
FLOAT_
MAT2
FLOAT_
MAT3
FLOAT_
MAT4
FLOAT_
MAT2x3
FLOAT_
MAT2x4
FLOAT_
MAT3x2
FLOAT_
MAT3x4
FLOAT_
MAT4x2
FLOAT_
MAT4x3
FLOAT_
VEC2
FLOAT_
VEC3
FLOAT_
VEC4
FRAGMENT_
SHADER
FRAGMENT_
SHADER_
DERIVATIVE_
HINT
FRAMEBUFFER
FRAMEBUFFER_
ATTACHMENT_
ALPHA_
SIZE
FRAMEBUFFER_
ATTACHMENT_
BLUE_
SIZE
FRAMEBUFFER_
ATTACHMENT_
COLOR_
ENCODING
FRAMEBUFFER_
ATTACHMENT_
COMPONENT_
TYPE
FRAMEBUFFER_
ATTACHMENT_
DEPTH_
SIZE
FRAMEBUFFER_
ATTACHMENT_
GREEN_
SIZE
FRAMEBUFFER_
ATTACHMENT_
LAYERED
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
NAME
FRAMEBUFFER_
ATTACHMENT_
OBJECT_
TYPE
FRAMEBUFFER_
ATTACHMENT_
RED_
SIZE
FRAMEBUFFER_
ATTACHMENT_
STENCIL_
SIZE
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
CUBE_
MAP_
FACE
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LAYER
FRAMEBUFFER_
ATTACHMENT_
TEXTURE_
LEVEL
FRAMEBUFFER_
BINDING
FRAMEBUFFER_
COMPLETE
FRAMEBUFFER_
DEFAULT
FRAMEBUFFER_
INCOMPLETE_
ATTACHMENT
FRAMEBUFFER_
INCOMPLETE_
DRAW_
BUFFER
FRAMEBUFFER_
INCOMPLETE_
LAYER_
TARGETS
FRAMEBUFFER_
INCOMPLETE_
MISSING_
ATTACHMENT
FRAMEBUFFER_
INCOMPLETE_
MULTISAMPLE
FRAMEBUFFER_
INCOMPLETE_
READ_
BUFFER
FRAMEBUFFER_
SRGB
FRAMEBUFFER_
UNDEFINED
FRAMEBUFFER_
UNSUPPORTED
FRONT
FRONT_
AND_
BACK
FRONT_
FACE
FRONT_
LEFT
FRONT_
RIGHT
FUNC_
ADD
FUNC_
REVERSE_
SUBTRACT
FUNC_
SUBTRACT
GEOMETRY_
INPUT_
TYPE
GEOMETRY_
OUTPUT_
TYPE
GEOMETRY_
SHADER
GEOMETRY_
VERTICES_
OUT
GEQUAL
GREATER
GREEN
GREEN_
INTEGER
HALF_
FLOAT
INCR
INCR_
WRAP
INFO_
LOG_
LENGTH
INT
INTERLEAVED_
ATTRIBS
INT_
2_
10_
10_
10_
REV
INT_
SAMPLER_
1D
INT_
SAMPLER_
1D_
ARRAY
INT_
SAMPLER_
2D
INT_
SAMPLER_
2D_
ARRAY
INT_
SAMPLER_
2D_
MULTISAMPLE
INT_
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
INT_
SAMPLER_
2D_
RECT
INT_
SAMPLER_
3D
INT_
SAMPLER_
BUFFER
INT_
SAMPLER_
CUBE
INT_
VEC2
INT_
VEC3
INT_
VEC4
INVALID_
ENUM
INVALID_
FRAMEBUFFER_
OPERATION
INVALID_
INDEX
INVALID_
OPERATION
INVALID_
VALUE
INVERT
KEEP
LAST_
VERTEX_
CONVENTION
LEFT
LEQUAL
LESS
LINE
LINEAR
LINEAR_
MIPMAP_
LINEAR
LINEAR_
MIPMAP_
NEAREST
LINES
LINES_
ADJACENCY
LINE_
LOOP
LINE_
SMOOTH
LINE_
SMOOTH_
HINT
LINE_
STRIP
LINE_
STRIP_
ADJACENCY
LINE_
WIDTH
LINE_
WIDTH_
GRANULARITY
LINE_
WIDTH_
RANGE
LINK_
STATUS
LOGIC_
OP_
MODE
LOWER_
LEFT
MAJOR_
VERSION
MAP_
FLUSH_
EXPLICIT_
BIT
MAP_
INVALIDATE_
BUFFER_
BIT
MAP_
INVALIDATE_
RANGE_
BIT
MAP_
READ_
BIT
MAP_
UNSYNCHRONIZED_
BIT
MAP_
WRITE_
BIT
MAX
MAX_
3D_
TEXTURE_
SIZE
MAX_
ARRAY_
TEXTURE_
LAYERS
MAX_
CLIP_
DISTANCES
MAX_
COLOR_
ATTACHMENTS
MAX_
COLOR_
TEXTURE_
SAMPLES
MAX_
COMBINED_
FRAGMENT_
UNIFORM_
COMPONENTS
MAX_
COMBINED_
GEOMETRY_
UNIFORM_
COMPONENTS
MAX_
COMBINED_
TEXTURE_
IMAGE_
UNITS
MAX_
COMBINED_
UNIFORM_
BLOCKS
MAX_
COMBINED_
VERTEX_
UNIFORM_
COMPONENTS
MAX_
CUBE_
MAP_
TEXTURE_
SIZE
MAX_
DEPTH_
TEXTURE_
SAMPLES
MAX_
DRAW_
BUFFERS
MAX_
DUAL_
SOURCE_
DRAW_
BUFFERS
MAX_
ELEMENTS_
INDICES
MAX_
ELEMENTS_
VERTICES
MAX_
FRAGMENT_
INPUT_
COMPONENTS
MAX_
FRAGMENT_
UNIFORM_
BLOCKS
MAX_
FRAGMENT_
UNIFORM_
COMPONENTS
MAX_
GEOMETRY_
INPUT_
COMPONENTS
MAX_
GEOMETRY_
OUTPUT_
COMPONENTS
MAX_
GEOMETRY_
OUTPUT_
VERTICES
MAX_
GEOMETRY_
TEXTURE_
IMAGE_
UNITS
MAX_
GEOMETRY_
TOTAL_
OUTPUT_
COMPONENTS
MAX_
GEOMETRY_
UNIFORM_
BLOCKS
MAX_
GEOMETRY_
UNIFORM_
COMPONENTS
MAX_
INTEGER_
SAMPLES
MAX_
PROGRAM_
TEXEL_
OFFSET
MAX_
RECTANGLE_
TEXTURE_
SIZE
MAX_
RENDERBUFFER_
SIZE
MAX_
SAMPLES
MAX_
SAMPLE_
MASK_
WORDS
MAX_
SERVER_
WAIT_
TIMEOUT
MAX_
TEXTURE_
BUFFER_
SIZE
MAX_
TEXTURE_
IMAGE_
UNITS
MAX_
TEXTURE_
LOD_
BIAS
MAX_
TEXTURE_
SIZE
MAX_
TRANSFORM_
FEEDBACK_
INTERLEAVED_
COMPONENTS
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
ATTRIBS
MAX_
TRANSFORM_
FEEDBACK_
SEPARATE_
COMPONENTS
MAX_
UNIFORM_
BLOCK_
SIZE
MAX_
UNIFORM_
BUFFER_
BINDINGS
MAX_
VARYING_
COMPONENTS
MAX_
VARYING_
FLOATS
MAX_
VERTEX_
ATTRIBS
MAX_
VERTEX_
OUTPUT_
COMPONENTS
MAX_
VERTEX_
TEXTURE_
IMAGE_
UNITS
MAX_
VERTEX_
UNIFORM_
BLOCKS
MAX_
VERTEX_
UNIFORM_
COMPONENTS
MAX_
VIEWPORT_
DIMS
MIN
MINOR_
VERSION
MIN_
PROGRAM_
TEXEL_
OFFSET
MIRRORED_
REPEAT
MULTISAMPLE
NAND
NEAREST
NEAREST_
MIPMAP_
LINEAR
NEAREST_
MIPMAP_
NEAREST
NEVER
NICEST
NONE
NOOP
NOR
NOTEQUAL
NO_
ERROR
NUM_
COMPRESSED_
TEXTURE_
FORMATS
NUM_
EXTENSIONS
OBJECT_
TYPE
ONE
ONE_
MINUS_
CONSTANT_
ALPHA
ONE_
MINUS_
CONSTANT_
COLOR
ONE_
MINUS_
DST_
ALPHA
ONE_
MINUS_
DST_
COLOR
ONE_
MINUS_
SRC1_
ALPHA
ONE_
MINUS_
SRC1_
COLOR
ONE_
MINUS_
SRC_
ALPHA
ONE_
MINUS_
SRC_
COLOR
OR
OR_
INVERTED
OR_
REVERSE
OUT_
OF_
MEMORY
PACK_
ALIGNMENT
PACK_
IMAGE_
HEIGHT
PACK_
LSB_
FIRST
PACK_
ROW_
LENGTH
PACK_
SKIP_
IMAGES
PACK_
SKIP_
PIXELS
PACK_
SKIP_
ROWS
PACK_
SWAP_
BYTES
PIXEL_
PACK_
BUFFER
PIXEL_
PACK_
BUFFER_
BINDING
PIXEL_
UNPACK_
BUFFER
PIXEL_
UNPACK_
BUFFER_
BINDING
POINT
POINTS
POINT_
FADE_
THRESHOLD_
SIZE
POINT_
SIZE
POINT_
SIZE_
GRANULARITY
POINT_
SIZE_
RANGE
POINT_
SPRITE_
COORD_
ORIGIN
POLYGON_
MODE
POLYGON_
OFFSET_
FACTOR
POLYGON_
OFFSET_
FILL
POLYGON_
OFFSET_
LINE
POLYGON_
OFFSET_
POINT
POLYGON_
OFFSET_
UNITS
POLYGON_
SMOOTH
POLYGON_
SMOOTH_
HINT
PRIMITIVES_
GENERATED
PRIMITIVE_
RESTART
PRIMITIVE_
RESTART_
INDEX
PROGRAM_
POINT_
SIZE
PROVOKING_
VERTEX
PROXY_
TEXTURE_
1D
PROXY_
TEXTURE_
1D_
ARRAY
PROXY_
TEXTURE_
2D
PROXY_
TEXTURE_
2D_
ARRAY
PROXY_
TEXTURE_
2D_
MULTISAMPLE
PROXY_
TEXTURE_
2D_
MULTISAMPLE_
ARRAY
PROXY_
TEXTURE_
3D
PROXY_
TEXTURE_
CUBE_
MAP
PROXY_
TEXTURE_
RECTANGLE
QUADS_
FOLLOW_
PROVOKING_
VERTEX_
CONVENTION
QUERY_
BY_
REGION_
NO_
WAIT
QUERY_
BY_
REGION_
WAIT
QUERY_
COUNTER_
BITS
QUERY_
NO_
WAIT
QUERY_
RESULT
QUERY_
RESULT_
AVAILABLE
QUERY_
WAIT
R8
R3_
G3_
B2
R8I
R8UI
R8_
SNORM
R16
R11F_
G11F_
B10F
R16F
R16I
R16UI
R16_
SNORM
R32F
R32I
R32UI
RASTERIZER_
DISCARD
READ_
BUFFER
READ_
FRAMEBUFFER
READ_
FRAMEBUFFER_
BINDING
READ_
ONLY
READ_
WRITE
RED
RED_
INTEGER
RENDERBUFFER
RENDERBUFFER_
ALPHA_
SIZE
RENDERBUFFER_
BINDING
RENDERBUFFER_
BLUE_
SIZE
RENDERBUFFER_
DEPTH_
SIZE
RENDERBUFFER_
GREEN_
SIZE
RENDERBUFFER_
HEIGHT
RENDERBUFFER_
INTERNAL_
FORMAT
RENDERBUFFER_
RED_
SIZE
RENDERBUFFER_
SAMPLES
RENDERBUFFER_
STENCIL_
SIZE
RENDERBUFFER_
WIDTH
RENDERER
REPEAT
REPLACE
RG
RG8
RG8I
RG8UI
RG8_
SNORM
RG16
RG16F
RG16I
RG16UI
RG16_
SNORM
RG32F
RG32I
RG32UI
RGB
RGB4
RGB5
RGB8
RGB5_A1
RGB8I
RGB8UI
RGB8_
SNORM
RGB9_E5
RGB10
RGB12
RGB16
RGB10_
A2
RGB10_
A2UI
RGB16F
RGB16I
RGB16UI
RGB16_
SNORM
RGB32F
RGB32I
RGB32UI
RGBA
RGBA2
RGBA4
RGBA8
RGBA8I
RGBA8UI
RGBA8_
SNORM
RGBA12
RGBA16
RGBA16F
RGBA16I
RGBA16UI
RGBA16_
SNORM
RGBA32F
RGBA32I
RGBA32UI
RGBA_
INTEGER
RGB_
INTEGER
RG_
INTEGER
RIGHT
SAMPLER_
1D
SAMPLER_
1D_
ARRAY
SAMPLER_
1D_
ARRAY_
SHADOW
SAMPLER_
1D_
SHADOW
SAMPLER_
2D
SAMPLER_
2D_
ARRAY
SAMPLER_
2D_
ARRAY_
SHADOW
SAMPLER_
2D_
MULTISAMPLE
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
SAMPLER_
2D_
RECT
SAMPLER_
2D_
RECT_
SHADOW
SAMPLER_
2D_
SHADOW
SAMPLER_
3D
SAMPLER_
BINDING
SAMPLER_
BUFFER
SAMPLER_
CUBE
SAMPLER_
CUBE_
SHADOW
SAMPLES
SAMPLES_
PASSED
SAMPLE_
ALPHA_
TO_
COVERAGE
SAMPLE_
ALPHA_
TO_
ONE
SAMPLE_
BUFFERS
SAMPLE_
COVERAGE
SAMPLE_
COVERAGE_
INVERT
SAMPLE_
COVERAGE_
VALUE
SAMPLE_
MASK
SAMPLE_
MASK_
VALUE
SAMPLE_
POSITION
SCISSOR_
BOX
SCISSOR_
TEST
SEPARATE_
ATTRIBS
SET
SHADER_
SOURCE_
LENGTH
SHADER_
TYPE
SHADING_
LANGUAGE_
VERSION
SHORT
SIGNALED
SIGNED_
NORMALIZED
SMOOTH_
LINE_
WIDTH_
GRANULARITY
SMOOTH_
LINE_
WIDTH_
RANGE
SMOOTH_
POINT_
SIZE_
GRANULARITY
SMOOTH_
POINT_
SIZE_
RANGE
SRC1_
ALPHA
SRC1_
COLOR
SRC_
ALPHA
SRC_
ALPHA_
SATURATE
SRC_
COLOR
SRGB
SRGB8
SRGB8_
ALPH
A8
SRGB_
ALPHA
STATIC_
COPY
STATIC_
DRAW
STATIC_
READ
STENCIL
STENCIL_
ATTACHMENT
STENCIL_
BACK_
FAIL
STENCIL_
BACK_
FUNC
STENCIL_
BACK_
PASS_
DEPTH_
FAIL
STENCIL_
BACK_
PASS_
DEPTH_
PASS
STENCIL_
BACK_
REF
STENCIL_
BACK_
VALUE_
MASK
STENCIL_
BACK_
WRITEMASK
STENCIL_
BUFFER_
BIT
STENCIL_
CLEAR_
VALUE
STENCIL_
FAIL
STENCIL_
FUNC
STENCIL_
INDEX
STENCIL_
INDE
X1
STENCIL_
INDE
X4
STENCIL_
INDE
X8
STENCIL_
INDE
X16
STENCIL_
PASS_
DEPTH_
FAIL
STENCIL_
PASS_
DEPTH_
PASS
STENCIL_
REF
STENCIL_
TEST
STENCIL_
VALUE_
MASK
STENCIL_
WRITEMASK
STEREO
STREAM_
COPY
STREAM_
DRAW
STREAM_
READ
SUBPIXEL_
BITS
SYNC_
CONDITION
SYNC_
FENCE
SYNC_
FLAGS
SYNC_
FLUSH_
COMMANDS_
BIT
SYNC_
GPU_
COMMANDS_
COMPLETE
SYNC_
STATUS
TEXTURE
TEXTUR
E0
TEXTUR
E1
TEXTUR
E2
TEXTUR
E3
TEXTUR
E4
TEXTUR
E5
TEXTUR
E6
TEXTUR
E7
TEXTUR
E8
TEXTUR
E9
TEXTUR
E10
TEXTUR
E11
TEXTUR
E12
TEXTUR
E13
TEXTUR
E14
TEXTUR
E15
TEXTUR
E16
TEXTUR
E17
TEXTUR
E18
TEXTUR
E19
TEXTUR
E20
TEXTUR
E21
TEXTUR
E22
TEXTUR
E23
TEXTUR
E24
TEXTUR
E25
TEXTUR
E26
TEXTUR
E27
TEXTUR
E28
TEXTUR
E29
TEXTUR
E30
TEXTUR
E31
TEXTURE_
1D
TEXTURE_
1D_
ARRAY
TEXTURE_
2D
TEXTURE_
2D_
ARRAY
TEXTURE_
2D_
MULTISAMPLE
TEXTURE_
2D_
MULTISAMPLE_
ARRAY
TEXTURE_
3D
TEXTURE_
ALPHA_
SIZE
TEXTURE_
ALPHA_
TYPE
TEXTURE_
BASE_
LEVEL
TEXTURE_
BINDING_
1D
TEXTURE_
BINDING_
1D_
ARRAY
TEXTURE_
BINDING_
2D
TEXTURE_
BINDING_
2D_
ARRAY
TEXTURE_
BINDING_
2D_
MULTISAMPLE
TEXTURE_
BINDING_
2D_
MULTISAMPLE_
ARRAY
TEXTURE_
BINDING_
3D
TEXTURE_
BINDING_
BUFFER
TEXTURE_
BINDING_
CUBE_
MAP
TEXTURE_
BINDING_
RECTANGLE
TEXTURE_
BLUE_
SIZE
TEXTURE_
BLUE_
TYPE
TEXTURE_
BORDER_
COLOR
TEXTURE_
BUFFER
TEXTURE_
BUFFER_
DATA_
STORE_
BINDING
TEXTURE_
COMPARE_
FUNC
TEXTURE_
COMPARE_
MODE
TEXTURE_
COMPRESSED
TEXTURE_
COMPRESSED_
IMAGE_
SIZE
TEXTURE_
COMPRESSION_
HINT
TEXTURE_
CUBE_
MAP
TEXTURE_
CUBE_
MAP_
NEGATIVE_
X
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Y
TEXTURE_
CUBE_
MAP_
NEGATIVE_
Z
TEXTURE_
CUBE_
MAP_
POSITIVE_
X
TEXTURE_
CUBE_
MAP_
POSITIVE_
Y
TEXTURE_
CUBE_
MAP_
POSITIVE_
Z
TEXTURE_
CUBE_
MAP_
SEAMLESS
TEXTURE_
DEPTH
TEXTURE_
DEPTH_
SIZE
TEXTURE_
DEPTH_
TYPE
TEXTURE_
FIXED_
SAMPLE_
LOCATIONS
TEXTURE_
GREEN_
SIZE
TEXTURE_
GREEN_
TYPE
TEXTURE_
HEIGHT
TEXTURE_
INTERNAL_
FORMAT
TEXTURE_
LOD_
BIAS
TEXTURE_
MAG_
FILTER
TEXTURE_
MAX_
LEVEL
TEXTURE_
MAX_
LOD
TEXTURE_
MIN_
FILTER
TEXTURE_
MIN_
LOD
TEXTURE_
RECTANGLE
TEXTURE_
RED_
SIZE
TEXTURE_
RED_
TYPE
TEXTURE_
SAMPLES
TEXTURE_
SHARED_
SIZE
TEXTURE_
STENCIL_
SIZE
TEXTURE_
SWIZZLE_
A
TEXTURE_
SWIZZLE_
B
TEXTURE_
SWIZZLE_
G
TEXTURE_
SWIZZLE_
R
TEXTURE_
SWIZZLE_
RGBA
TEXTURE_
WIDTH
TEXTURE_
WRAP_
R
TEXTURE_
WRAP_
S
TEXTURE_
WRAP_
T
TIMEOUT_
EXPIRED
TIMEOUT_
IGNORED
TIMESTAMP
TIME_
ELAPSED
TRANSFORM_
FEEDBACK_
BUFFER
TRANSFORM_
FEEDBACK_
BUFFER_
BINDING
TRANSFORM_
FEEDBACK_
BUFFER_
MODE
TRANSFORM_
FEEDBACK_
BUFFER_
SIZE
TRANSFORM_
FEEDBACK_
BUFFER_
START
TRANSFORM_
FEEDBACK_
PRIMITIVES_
WRITTEN
TRANSFORM_
FEEDBACK_
VARYINGS
TRANSFORM_
FEEDBACK_
VARYING_
MAX_
LENGTH
TRIANGLES
TRIANGLES_
ADJACENCY
TRIANGLE_
FAN
TRIANGLE_
STRIP
TRIANGLE_
STRIP_
ADJACENCY
TRUE
UNIFORM_
ARRAY_
STRIDE
UNIFORM_
BLOCK_
ACTIVE_
UNIFORMS
UNIFORM_
BLOCK_
ACTIVE_
UNIFORM_
INDICES
UNIFORM_
BLOCK_
BINDING
UNIFORM_
BLOCK_
DATA_
SIZE
UNIFORM_
BLOCK_
INDEX
UNIFORM_
BLOCK_
NAME_
LENGTH
UNIFORM_
BLOCK_
REFERENCED_
BY_
FRAGMENT_
SHADER
UNIFORM_
BLOCK_
REFERENCED_
BY_
GEOMETRY_
SHADER
UNIFORM_
BLOCK_
REFERENCED_
BY_
VERTEX_
SHADER
UNIFORM_
BUFFER
UNIFORM_
BUFFER_
BINDING
UNIFORM_
BUFFER_
OFFSET_
ALIGNMENT
UNIFORM_
BUFFER_
SIZE
UNIFORM_
BUFFER_
START
UNIFORM_
IS_
ROW_
MAJOR
UNIFORM_
MATRIX_
STRIDE
UNIFORM_
NAME_
LENGTH
UNIFORM_
OFFSET
UNIFORM_
SIZE
UNIFORM_
TYPE
UNPACK_
ALIGNMENT
UNPACK_
IMAGE_
HEIGHT
UNPACK_
LSB_
FIRST
UNPACK_
ROW_
LENGTH
UNPACK_
SKIP_
IMAGES
UNPACK_
SKIP_
PIXELS
UNPACK_
SKIP_
ROWS
UNPACK_
SWAP_
BYTES
UNSIGNALED
UNSIGNED_
BYTE
UNSIGNED_
BYTE_
2_
3_
3_
REV
UNSIGNED_
BYTE_
3_
3_
2
UNSIGNED_
INT
UNSIGNED_
INT_
2_
10_
10_
10_
REV
UNSIGNED_
INT_
5_
9_
9_
9_
REV
UNSIGNED_
INT_
8_
8_
8_
8
UNSIGNED_
INT_
8_
8_
8_
8_
REV
UNSIGNED_
INT_
10F_
11F_
11F_
REV
UNSIGNED_
INT_
10_
10_
10_
2
UNSIGNED_
INT_
24_
8
UNSIGNED_
INT_
SAMPLER_
1D
UNSIGNED_
INT_
SAMPLER_
1D_
ARRAY
UNSIGNED_
INT_
SAMPLER_
2D
UNSIGNED_
INT_
SAMPLER_
2D_
ARRAY
UNSIGNED_
INT_
SAMPLER_
2D_
MULTISAMPLE
UNSIGNED_
INT_
SAMPLER_
2D_
MULTISAMPLE_
ARRAY
UNSIGNED_
INT_
SAMPLER_
2D_
RECT
UNSIGNED_
INT_
SAMPLER_
3D
UNSIGNED_
INT_
SAMPLER_
BUFFER
UNSIGNED_
INT_
SAMPLER_
CUBE
UNSIGNED_
INT_
VEC2
UNSIGNED_
INT_
VEC3
UNSIGNED_
INT_
VEC4
UNSIGNED_
NORMALIZED
UNSIGNED_
SHORT
UNSIGNED_
SHORT_
1_
5_
5_
5_
REV
UNSIGNED_
SHORT_
4_
4_
4_
4
UNSIGNED_
SHORT_
4_
4_
4_
4_
REV
UNSIGNED_
SHORT_
5_
5_
5_
1
UNSIGNED_
SHORT_
5_
6_
5
UNSIGNED_
SHORT_
5_
6_
5_
REV
UPPER_
LEFT
VALIDATE_
STATUS
VENDOR
VERSION
VERTEX_
ARRAY_
BINDING
VERTEX_
ATTRIB_
ARRAY_
BUFFER_
BINDING
VERTEX_
ATTRIB_
ARRAY_
DIVISOR
VERTEX_
ATTRIB_
ARRAY_
ENABLED
VERTEX_
ATTRIB_
ARRAY_
INTEGER
VERTEX_
ATTRIB_
ARRAY_
NORMALIZED
VERTEX_
ATTRIB_
ARRAY_
POINTER
VERTEX_
ATTRIB_
ARRAY_
SIZE
VERTEX_
ATTRIB_
ARRAY_
STRIDE
VERTEX_
ATTRIB_
ARRAY_
TYPE
VERTEX_
PROGRAM_
POINT_
SIZE
VERTEX_
SHADER
VIEWPORT
WAIT_
FAILED
WRITE_
ONLY
XOR
ZERO