pub struct Sphere {
pub subdivisions: u32,
}Expand description
A one-meter sphere centered on the origin.
Fields§
§subdivisions: u32The sphere mesh’s density: 4 * (subdivisions + 1) parts go around
it, and 2 * (subdivisions + 1) go pole to pole.
Trait Implementations§
Source§impl Catalog for Sphere
impl Catalog for Sphere
Source§fn catalog() -> Vec<Self>
fn catalog() -> Vec<Self>
The values 0..=3, which are built at startup; a sphere of any other
subdivisions is built on its first draw and
cached like any other mesh.
impl Copy for Sphere
impl Eq for Sphere
impl StructuralPartialEq for Sphere
Auto Trait Implementations§
impl Freeze for Sphere
impl RefUnwindSafe for Sphere
impl Send for Sphere
impl Sync for Sphere
impl Unpin for Sphere
impl UnsafeUnpin for Sphere
impl UnwindSafe for Sphere
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Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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