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ReliefData

Struct ReliefData 

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pub struct ReliefData { /* private fields */ }
Expand description

The relief a mesh slot reads: 8-bit RGBA holding a normal and, where the constructor declares one, a depth per texel in place of color, row by row from the top left.

A relief holds no sampler of its own; it is sampled the way its slot’s color texture is.

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impl ReliefData

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pub fn rgba8(size: UVec2, pixels: Vec<u8>) -> Self

A size-sized relief over pixels, 4 bytes per pixel: a normal in RGB and a depth in A.

The length must match size; checked only in debug builds.

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pub fn normals(size: UVec2, pixels: Vec<u8>) -> Self

The same over pixels holding normals alone, whose alpha byte no draw reads.

Required if you want a relief that lights a surface without moving its texels off the plane; a .glb normal texture is read as one.

Examples found in repository?
examples/material-playground.rs (line 354)
339fn relief_bumps() -> ReliefData {
340    let size = MAP_SIZE;
341    let turns = core::f32::consts::TAU * BUMP_WAVES;
342    let mut pixels = Vec::with_capacity((size.x * size.y * 4) as usize);
343    for y in 0..size.y {
344        for x in 0..size.x {
345            let u = (x as f32 + 0.5) / size.x as f32;
346            let v = (y as f32 + 0.5) / size.y as f32;
347            let slope_u = BUMP_SLOPE * (turns * u).cos() * (turns * v).sin();
348            let slope_v = BUMP_SLOPE * (turns * u).sin() * (turns * v).cos();
349            let normal = Vec3::new(-slope_u, -slope_v, 1.0).normalize();
350            let encode = |signed: f32| ((signed * 0.5 + 0.5) * 255.0).round() as u8;
351            pixels.extend_from_slice(&[encode(normal.x), encode(normal.y), encode(normal.z), 0]);
352        }
353    }
354    ReliefData::normals(size, pixels)
355}
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pub fn size(&self) -> UVec2

Pixels across and down; (0, 0) when there are none.

Trait Implementations§

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impl Clone for ReliefData

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fn clone(&self) -> ReliefData

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ReliefData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ReliefData

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fn default() -> ReliefData

Returns the “default value” for a type. Read more
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impl PartialEq for ReliefData

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fn eq(&self, other: &ReliefData) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ReliefData

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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