pub enum NoInputAxes2 {}Expand description
The vocabulary of a game with no vector actions of its own.
No value of it exists, so it fills the empty slot and nothing else.
Trait Implementations§
Source§impl Clone for NoInputAxes2
impl Clone for NoInputAxes2
Source§fn clone(&self) -> NoInputAxes2
fn clone(&self) -> NoInputAxes2
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for NoInputAxes2
Source§impl Debug for NoInputAxes2
impl Debug for NoInputAxes2
impl Eq for NoInputAxes2
Source§impl Hash for NoInputAxes2
impl Hash for NoInputAxes2
Source§impl InputAction for NoInputAxes2
impl InputAction for NoInputAxes2
Source§type Binding = Axis2Binding
type Binding = Axis2Binding
Binding type for an action of this kind, which is what makes a
mis-kinded
rebind fail to compile.Source§fn defaults(&self) -> Vec<Axis2Binding>
fn defaults(&self) -> Vec<Axis2Binding>
Default controls this action is bound to, before a player changes
anything.
Source§fn all() -> Vec<Self>
fn all() -> Vec<Self>
Every action of this vocabulary, which startup materializes into the
table a player rebinds; one this leaves out reads through nothing.
Source§impl InputAxis2Action for NoInputAxes2
impl InputAxis2Action for NoInputAxes2
Source§fn bindings(&self) -> Vec<Axis2Binding>
fn bindings(&self) -> Vec<Axis2Binding>
The controls this action starts out bound to; the one pushed
furthest is the one it reads.
Source§impl PartialEq for NoInputAxes2
impl PartialEq for NoInputAxes2
impl StructuralPartialEq for NoInputAxes2
Auto Trait Implementations§
impl Freeze for NoInputAxes2
impl RefUnwindSafe for NoInputAxes2
impl Send for NoInputAxes2
impl Sync for NoInputAxes2
impl Unpin for NoInputAxes2
impl UnsafeUnpin for NoInputAxes2
impl UnwindSafe for NoInputAxes2
Blanket Implementations§
impl<T> AsId for T
impl<T> AsIdSalt for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Clone,
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T: Any,
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<Q, K> Equivalent<K> for Q
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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