pub struct AnimationFrameData {
pub runtime_seconds: f32,
pub duration_seconds: f32,
pub origin: Rect,
pub destination: Rect,
pub opacity_start: f32,
pub opacity_end: f32,
}Fields§
§runtime_seconds: f32§duration_seconds: f32§origin: Rect§destination: Rect§opacity_start: f32§opacity_end: f32Trait Implementations§
Source§impl From<miracle_plugin_animation_frame_data_t> for AnimationFrameData
impl From<miracle_plugin_animation_frame_data_t> for AnimationFrameData
Source§fn from(value: miracle_plugin_animation_frame_data_t) -> Self
fn from(value: miracle_plugin_animation_frame_data_t) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for AnimationFrameData
impl RefUnwindSafe for AnimationFrameData
impl Send for AnimationFrameData
impl Sync for AnimationFrameData
impl Unpin for AnimationFrameData
impl UnsafeUnpin for AnimationFrameData
impl UnwindSafe for AnimationFrameData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more