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AnalysisSession

Struct AnalysisSession 

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pub struct AnalysisSession { /* private fields */ }
Expand description

Long-lived analysis context. Owns the salsa database and tracks which stubs have been loaded.

Cheap to clone the inner db for parallel reads; writes funnel through Self::ingest_file, Self::invalidate_file, and the crate-internal [Self::with_db_mut].

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impl AnalysisSession

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pub fn new(php_version: PhpVersion) -> Self

Create a session targeting the given PHP language version.

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pub fn with_cache(self, cache: Arc<AnalysisCache>) -> Self

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pub fn with_psr4(self, map: Arc<Psr4Map>) -> Self

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pub fn with_user_stubs(self, files: Vec<PathBuf>, dirs: Vec<PathBuf>) -> Self

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pub fn php_version(&self) -> PhpVersion

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pub fn cache(&self) -> Option<&AnalysisCache>

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pub fn psr4(&self) -> Option<&Psr4Map>

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pub fn ensure_stubs_loaded(&self)

Load every PHP built-in stub plus any configured user stubs. Idempotent. Equivalent to the legacy “load everything” behavior; use Self::ensure_essential_stubs_loaded in incremental scenarios where cold-start latency matters more than comprehensive stub coverage.

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pub fn ensure_essential_stubs_loaded(&self)

Load only the curated set of essential stubs (Core, standard, SPL, date) plus any configured user stubs. About 25 of 120 stub files; covers types and functions used by virtually all PHP code.

Other extension stubs (Reflection, gd, openssl, …) can be brought in on demand via [Self::ensure_stubs_for_symbol] when user code references them. Idempotent — already-loaded stubs are skipped.

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pub fn ensure_all_stubs_loaded(&self)

Load every embedded PHP stub plus any configured user stubs. Use for batch tools (CLI, full project analysis) where comprehensive symbol coverage matters more than cold-start latency.

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pub fn ensure_stub_for_function(&self, name: &str) -> bool

Ensure the embedded stub that defines name (a function) is ingested. Returns true when a matching stub exists (whether or not it was already loaded), false when name isn’t a known PHP built-in.

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pub fn ensure_stub_for_class(&self, fqcn: &str) -> bool

Ensure the embedded stub that defines fqcn (a class / interface / trait / enum) is ingested. Case-insensitive lookup with optional leading backslash.

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pub fn ensure_stub_for_constant(&self, name: &str) -> bool

Ensure the embedded stub that defines name (a constant) is ingested.

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pub fn loaded_stub_count(&self) -> usize

Number of distinct embedded stubs currently ingested into the session. Useful for diagnostics and bench reporting.

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pub fn ensure_stubs_for_source(&self, source: &str)

Auto-discover and ingest the embedded stubs needed to cover every built-in PHP function / class / constant referenced by source.

Used by crate::FileAnalyzer::analyze to keep essentials-only mode correct without forcing callers to enumerate which stubs they need. Idempotent — already-loaded stubs are skipped via Self::loaded_stubs.

The discovery scan is a coarse identifier sweep (see [crate::stubs::collect_referenced_builtin_paths]) — it may pull in a slightly larger set than the file strictly needs, but never misses a referenced built-in. Cost is sub-millisecond per file.

Fast path: if every embedded stub is already loaded (e.g. after a batch tool called Self::ensure_all_stubs_loaded), the source scan is skipped entirely.

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pub fn snapshot_db(&self) -> MirDb

Cheap clone of the salsa db for a read-only query. The lock is held only for the duration of the clone, so concurrent readers never serialize on each other or on writes for longer than the clone itself.

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pub fn read<R>(&self, f: impl FnOnce(&dyn MirDatabase) -> R) -> R

Run a closure with read access to a database snapshot. The snapshot is taken under a brief lock, then the closure runs without holding it.

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pub fn ingest_file(&self, file: Arc<str>, source: Arc<str>) -> FileDefinitions

Pass 1 ingestion. Updates the file’s source text in the salsa db, runs definition collection, and ingests the resulting stub slice. Triggers stub loading on first call. Also updates the cache’s reverse- dependency graph for file so cross-file invalidation stays correct across incremental edits — without rebuilding the graph from scratch.

If file was previously ingested, its old definitions and reference locations are removed first so renames / deletions don’t leave stale state in the codebase. (Without this, long-running sessions would accumulate dead reference-location entries indefinitely.)

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pub fn invalidate_file(&self, file: &str)

Drop a file’s contribution to the session: codebase definitions, reference locations, salsa input handle, cache entry, and outgoing reverse-dependency edges. Cache entries of dependent files are also evicted (cross-file invalidation).

Use this when a file is closed by the consumer, or before a re-ingest of substantially changed content. (Plain re-ingest via Self::ingest_file also drops old definitions, but does not remove the salsa input handle — call this for full cleanup.)

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pub fn tracked_file_count(&self) -> usize

Number of files currently tracked in this session’s salsa input set. Stable across reads; useful for diagnostics and memory bounds checks.

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pub fn definition_of(&self, symbol: &str) -> Option<Location>

Resolve symbol (a class FQCN or function FQN) to its declaration location. Powers go-to-definition for top-level symbols. Returns None if the symbol isn’t known to the codebase or has no recorded source span (e.g. some stub-only declarations).

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pub fn member_definition( &self, fqcn: &str, member_name: &str, ) -> Option<Location>

Resolve a class member (method / property / class constant / enum case) to its declaration location, walking the inheritance chain.

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pub fn references_to(&self, symbol: &str) -> Vec<(Arc<str>, u32, u16, u16)>

Every recorded reference to symbol (as (file, line, col_start, col_end)). Use crate::symbol::ResolvedSymbol::codebase_key to build the lookup key from a ResolvedSymbol returned by crate::FileAnalysis::symbol_at.

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pub fn document_symbols(&self, file: &str) -> Vec<DocumentSymbol>

All declarations defined in file (classes, interfaces, traits, enums, functions, constants). Powers outline / document-symbols views and any other consumer that needs the file’s top-level symbol set. Returns an empty Vec if file hasn’t been ingested.

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pub fn run_inference_sweep(&self, files: &[(Arc<str>, Arc<str>)])

Cross-file inference sweep. For each (file, source) pair, runs the Pass 2 inference-only mode on a cloned db (parallel via rayon), then commits the collected inferred return types to the canonical db.

Call this on idle / save / explicit user request, not on every keystroke — crate::FileAnalyzer::analyze deliberately skips inference sweep on the hot path. Files whose source contains parse errors are silently skipped.

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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