pub struct ParsedDocblock {Show 25 fields
pub params: Vec<(String, Union)>,
pub return_type: Option<Union>,
pub var_type: Option<Union>,
pub var_name: Option<String>,
pub templates: Vec<(String, Option<Union>)>,
pub extends: Option<String>,
pub implements: Vec<String>,
pub throws: Vec<String>,
pub assertions: Vec<(String, Union)>,
pub assertions_if_true: Vec<(String, Union)>,
pub assertions_if_false: Vec<(String, Union)>,
pub suppressed_issues: Vec<String>,
pub is_deprecated: bool,
pub is_internal: bool,
pub is_pure: bool,
pub is_immutable: bool,
pub is_readonly: bool,
pub is_api: bool,
pub description: String,
pub deprecated: Option<String>,
pub see: Vec<String>,
pub mixins: Vec<String>,
pub properties: Vec<DocProperty>,
pub methods: Vec<DocMethod>,
pub type_aliases: Vec<DocTypeAlias>,
}Fields§
§params: Vec<(String, Union)>@param Type $name
return_type: Option<Union>@return Type
var_type: Option<Union>@var Type or @var Type $name — type and optional variable name
var_name: Option<String>Optional variable name from @var Type $name
templates: Vec<(String, Option<Union>)>@template T / @template T of Bound
extends: Option<String>@extends ClassName<T>
implements: Vec<String>@implements InterfaceName<T>
throws: Vec<String>@throws ClassName
assertions: Vec<(String, Union)>@psalm-assert Type $var
assertions_if_true: Vec<(String, Union)>@psalm-assert-if-true Type $var
assertions_if_false: Vec<(String, Union)>@psalm-assert-if-false Type $var
suppressed_issues: Vec<String>@psalm-suppress IssueName
is_deprecated: bool§is_internal: bool§is_pure: bool§is_immutable: bool§is_readonly: bool§is_api: bool§description: StringFree text before first @ tag — used for hover display
deprecated: Option<String>@deprecated message — Some(message) or Some(“”) if no message
see: Vec<String>@see ClassName / @link URL
mixins: Vec<String>@mixin ClassName
properties: Vec<DocProperty>@property, @property-read, @property-write
methods: Vec<DocMethod>@method [static] ReturnType name([params])
type_aliases: Vec<DocTypeAlias>@psalm-type Alias = TypeExpr / @phpstan-type Alias = TypeExpr
Implementations§
Source§impl ParsedDocblock
impl ParsedDocblock
Sourcepub fn get_param_type(&self, name: &str) -> Option<&Union>
pub fn get_param_type(&self, name: &str) -> Option<&Union>
Returns the type for a given parameter name (strips leading $).
Trait Implementations§
Source§impl Clone for ParsedDocblock
impl Clone for ParsedDocblock
Source§fn clone(&self) -> ParsedDocblock
fn clone(&self) -> ParsedDocblock
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ParsedDocblock
impl Debug for ParsedDocblock
Source§impl Default for ParsedDocblock
impl Default for ParsedDocblock
Source§fn default() -> ParsedDocblock
fn default() -> ParsedDocblock
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ParsedDocblock
impl RefUnwindSafe for ParsedDocblock
impl Send for ParsedDocblock
impl Sync for ParsedDocblock
impl Unpin for ParsedDocblock
impl UnsafeUnpin for ParsedDocblock
impl UnwindSafe for ParsedDocblock
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
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Make the text dim
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Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
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Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.