Struct mio_extras::timer::Timer [−][src]
pub struct Timer<T> { /* fields omitted */ }A timer.
Typical usage goes like this:
- register the timer with a
mio::Poll. - set a timeout, by calling
Timer::set_timeout. Here you provide some state to be associated with this timeout. - poll the
Poll, to learn when a timeout has occurred. - retrieve state associated with the timeout by calling
Timer::poll.
You can omit use of the Poll altogether, if you like, and just poll the
Timer directly.
Methods
impl<T> Timer<T>[src]
impl<T> Timer<T>pub fn set_timeout(&mut self, delay_from_now: Duration, state: T) -> Timeout[src]
pub fn set_timeout(&mut self, delay_from_now: Duration, state: T) -> TimeoutSet a timeout.
When the timeout occurs, the given state becomes available via poll.
pub fn cancel_timeout(&mut self, timeout: &Timeout) -> Option<T>[src]
pub fn cancel_timeout(&mut self, timeout: &Timeout) -> Option<T>Cancel a timeout.
If the timeout has not yet occurred, the return value holds the associated state.
pub fn poll(&mut self) -> Option<T>[src]
pub fn poll(&mut self) -> Option<T>Poll for an expired timer.
The return value holds the state associated with the first expired timer, if any.
Trait Implementations
impl<T> Default for Timer<T>[src]
impl<T> Default for Timer<T>impl<T> Evented for Timer<T>[src]
impl<T> Evented for Timer<T>fn register(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()>[src]
fn register(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()>Register self with the given Poll instance. Read more
fn reregister(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()>[src]
fn reregister(
&self,
poll: &Poll,
token: Token,
interest: Ready,
opts: PollOpt
) -> Result<()>Re-register self with the given Poll instance. Read more
fn deregister(&self, poll: &Poll) -> Result<()>[src]
fn deregister(&self, poll: &Poll) -> Result<()>Deregister self from the given Poll instance Read more