pub struct ZeroStart;Trait Implementations§
Source§impl Solver for ZeroStart
impl Solver for ZeroStart
fn solve(&self, _game_state: &GameState) -> Option<Move>
fn solve_game(&self, minsweeper: &mut dyn Minsweeper) -> GameResult
impl Copy for ZeroStart
Auto Trait Implementations§
impl Freeze for ZeroStart
impl RefUnwindSafe for ZeroStart
impl Send for ZeroStart
impl Sync for ZeroStart
impl Unpin for ZeroStart
impl UnwindSafe for ZeroStart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more