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SessionManager

Struct SessionManager 

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pub struct SessionManager;
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Session manager handles session CRUD and cleanup

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impl SessionManager

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pub async fn new() -> MinoResult<Self>

Create a new session manager

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pub async fn create(&self, session: &Session) -> MinoResult<()>

Create a new session (atomic — fails if name already taken)

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pub async fn get(&self, name: &str) -> MinoResult<Option<Session>>

Get a session by name

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pub async fn list(&self) -> MinoResult<Vec<Session>>

List all sessions

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pub async fn update_status( &self, name: &str, status: SessionStatus, ) -> MinoResult<()>

Update session status

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pub async fn set_container_id( &self, name: &str, container_id: &str, ) -> MinoResult<()>

Set container ID for a session

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pub async fn delete(&self, name: &str) -> MinoResult<()>

Delete a session

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pub async fn find_by_container( &self, container_id: &str, ) -> MinoResult<Option<Session>>

Find session by container ID

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pub async fn cleanup(&self, max_age_hours: u32) -> MinoResult<u32>

Remove stopped/failed sessions older than max_age_hours. Returns the number of sessions cleaned up.

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