[−][src]Struct minimum::async_dispatcher::Dispatcher
Methods
impl<ResourceId> Dispatcher<ResourceId> where
ResourceId: ResourceIdTrait,
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ResourceId: ResourceIdTrait,
pub fn end_game_loop(&self)
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pub fn enter_game_loop<F, FutureT>(self, f: F) where
F: Fn(Arc<Dispatcher<ResourceId>>) -> FutureT + Send + Sync + 'static,
FutureT: Future<Item = (), Error = ()> + Send + 'static,
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F: Fn(Arc<Dispatcher<ResourceId>>) -> FutureT + Send + Sync + 'static,
FutureT: Future<Item = (), Error = ()> + Send + 'static,
Auto Trait Implementations
impl<ResourceId> Unpin for Dispatcher<ResourceId> where
ResourceId: Unpin,
ResourceId: Unpin,
impl<ResourceId> Sync for Dispatcher<ResourceId>
impl<ResourceId> Send for Dispatcher<ResourceId>
impl<ResourceId> !RefUnwindSafe for Dispatcher<ResourceId>
impl<ResourceId> !UnwindSafe for Dispatcher<ResourceId>
Blanket Implementations
impl<T> Resource for T where
T: Any + Send + Sync,
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T: Any + Send + Sync,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
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T: Any,